Releases: Pistonight/botw-save-state
Releases · Pistonight/botw-save-state
SS2.3
SS2.2
- Add "Speedometer" under "Other Functions" in the settings
SS2.1
- Save and Restore Inventory
- Fix bug where restore from file was reading from latest.txt
Saved files from SS2.0 has limited compatibility. The durability/number of offset slots are no longer read. To upgrade your saved files, restore from it, fix the things manually, and save again
SS2.0
- New widget UI experience for setting menu and quality-of-life improvements
- Bombs are deleted upon restoring
- PauseMenuDataMgr access is now thread-safe
Previous config and state files are no longer compatible. You might need to re-configure your key bindings if they were changed
Please see repo README as the download package is changed to be compatible with Simple Mod Manager.
v1.6.0-SS1.1 Release
- Add save and restore offset between pouch item list count (i.e.
mCount
) and actual inventory size to level 3 - Make save and restore key binding configurable
- In setting mode, hold the current key binding for 3 seconds, then hold the new key binding for 3 seconds.
v1.6.0-SS1.0
- Level 3 save and restore
- Change save/restore key combo to include both left triggers (
L
andZL
). This is so that you don't accidentally save or restore during a super launch - Enable logging (except for debug logging) in ship builds
v1.6.0-SS0.2
- Save and restore equipped weapon/bow/shield durability and equipped arrow count
- Durability/count will only restore if you have the same item equipped as when you saved
- Otherwise you will see a warning message, but the ones that do match will restore fine.
- If you save/restore without something equipped. You will see a warning message, but the rest of the save/restore would
- Fix saving/restoring to sd card bug
- Add a python script for managing save states over FTP
v1.6.0-SS0.1
- Only Level 0 and Level 1 works (health, stamina, teleport). The rest will be added soon