A collection of .NET project templates for BepInEx 5 and 6 plugins
You will need .NET 6 or newer to use the templates.
To install, use dotnet tool:
dotnet new -i BepInEx.Templates --nuget-source https://nuget.bepinex.dev/v3/index.json
This will install the following project templates:
Templates | Short Name | Language | Tags |
---|---|---|---|
BepInEx 5 Plugin Template | bepinex5plugin | [C#] | BepInEx/BepInEx 5/Plugin |
BepInEx 6 .NET Launcher Plugin Template | bep6plugin_netfx | [C#] | BepInEx/BepInEx 6/Plugin/.NET Launcher |
BepInEx 6 Il2Cpp Plugin Template | bep6plugin_il2cpp | [C#] | BepInEx/BepInEx 6/Plugin/Il2Cpp |
BepInEx 6 Unity Mono Plugin Template | bep6plugin_unitymono | [C#] | BepInEx/BepInEx 6/Plugin/Unity Mono |
To use a template, you can use dotnet new
command.
If you use Rider or Visual Studio 2022, you will be able to select the templates when creating a new solution.
For example, to create a BepInEx 5 plugin project:
dotnet new bepinex5plugin -n MyPluginName
This will create a folder name MyPluginName with an example plugin project.
All templates have additional options. To view them, use --help
switch. For example:
dotnet new bepinex5plugin --help
will show additional options you can specify when creating a project:
Options:
-T|--TargetFramework The target framework for the project
text - Optional
Default: net35
-D|--Description Plugin description
text - Optional
Default: My first plugin
-V|--Version Plugin version
text - Optional
Default: 1.0.0
For more guides, refer to BepInEx Docs.
If you're writing a BepInEx plugin for the first time, check out the plugin development walkthrough.