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✨ Add Get Character Skill Index Tool
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from python_genshin_artifact.assets import Assets | ||
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assets = Assets() | ||
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def main(): | ||
name = input("Enter character name: ").strip() | ||
character = assets.character.get(name) | ||
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if character is None: | ||
print(f"Character {name} not found") | ||
print("Available characters:") | ||
print(", ".join(assets.character.keys())) | ||
return | ||
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locale = assets.locale.get("zh-cn") | ||
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print(f"Character name {locale[character.get('name_locale')]}") | ||
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skill1_name_index = character.get("skill1_name_index") | ||
print(f"Skill A {locale[skill1_name_index]}") | ||
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for skill_map1 in character.get("skill_map1"): | ||
index = skill_map1.get("index") | ||
locale_index = skill_map1.get("locale_index") | ||
print(f"index {index} {locale[locale_index]}") | ||
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skill2_name_index = character.get("skill2_name_index") | ||
print(f"Skill E {locale[skill2_name_index]}") | ||
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for skill_map2 in character.get("skill_map2"): | ||
index = skill_map2.get("index") | ||
locale_index = skill_map2.get("locale_index") | ||
print(f"index {index} {locale[locale_index]}") | ||
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skill3_name_index = character.get("skill3_name_index") | ||
print(f"Skill Q {locale[skill3_name_index]}") | ||
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for skill_map3 in character.get("skill_map3"): | ||
index = skill_map3.get("index") | ||
locale_index = skill_map3.get("locale_index") | ||
print(f"index {index} {locale[locale_index]}") | ||
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if __name__ == "__main__": | ||
main() |