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SWRSToys Module giving options that a regular Fighting Game normally offers.

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Hisoutensoku-LabTool

DOWNLOAD and INSTALLATION

Download here: https://github.com/PCvolt/Hisoutensoku-LabTool/releases/download/v1.1.1/Labtool1.1.1.7z

  1. Create a LabTool folder under the C:\...\Touhou 12.3 - Hisoutensoku\Modules, and put the downloaded files.
  2. In the root folder of Hisoutensoku, open SWRSToys.ini and add a line LabTool = Modules/LabTool/LabTool.dll.
  3. Profit.

FEATURES

Touhou 12.3 - Hisoutensoku: SWRSToys module for a better labbing experience in Practice Mode, VS Player Mode and Replay Mode.

  • Display of grazing in transparent, CH in red, invulnerability in blue (do not trust it for DP moves, as they are strangely hardcoded), guard unavailable in purple.
  • Position management: 5 hardcoded positions + 1 position customizable with the save key, press 4, 1, 2, 3, 6 or 5 with the reset key. You can set your own keys in the .ini file.

FRAMEDATA (Displayed on windows console)

  • Gap time in a blockstring, it displays the number of idle frames the defender comes back to between the first and second hit. If nothing is displayed, the string is tight, else, it is safely mashable by the amount displayed on the console. "Xf gap gets beaten by Xf move, and trades with X+1f move" is how you should interpret it.
  • Frame advantage: both characters must be on ground for the result to be displayed.
  • Highjump cancel advantage: p2 remains on the ground while p1 must hjc for the result to be displayed.
  • Skills reset with a key customizable in the .ini, reset the levels and the skills you used to default.

You can set the properties of the console to pop up at a fixed place and set its default size.

SWRSTOYS

You can find the series of SWRSToys mods here, written and compiled by the community: https://github.com/delthas/SWRSToys

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SWRSToys Module giving options that a regular Fighting Game normally offers.

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