After fighting any monster you now get a chance at getting a feystone (or two!) as a reward. Roll a D6 and use the following table to check if you receive any.
Monster | Feystone 1 | Feystone 1 Drop | Feystone 2 | Feystone 2 Drop |
---|---|---|---|---|
Jagras 1 | Mysterious Feystone | 6 | ||
Jagras 2 | Mysterious Feystone | 4, 5, 6 | Mysterious Feystone | 6 |
Jagras 3 | Mysterious Feystone | 3, 4, 5, 6 | Mysterious Feystone | 5, 6 |
Tobi-Kadachi 1 | Mysterious Feystone | 4, 5, 6 | ||
Tobi-Kadachi 2 | Glowing Feystone | 4, 5, 6 | Glowing Feystone | 6 |
Tobi-Kadachi 3 | Glowing Feystone | 3, 4, 5, 6 | Glowing Feystone | 5, 6 |
Anjanath 1 | Glowing Feystone | 4, 5, 6 | ||
Anjanath 2 | Worn Feystone | 4, 5, 6 | Worn Feystone | 6 |
Anjanath 3 | Worn Feystone | 3, 4, 5, 6 | Worn Feystone | 5, 6 |
Rathalos 1 | Worn Feystone | 4, 5, 6 | ||
Rathalos 2 | Warped Feystone | 4, 5, 6 | Warped Feystone | 6 |
Rathalos 3 | Warped Feystone | 3, 4, 5, 6 | Warped Feystone | 5, 6 |
Azure Rathalos 1 | Worn Feystone | 4, 5, 6 | ||
Azure Rathalos 2 | Warped Feystone | 4, 5, 6 | Warped Feystone | 6 |
Azure Rathalos 3 | Warped Feystone | 3, 4, 5, 6 | Warped Feystone | 5, 6 |
Barroth 1 | Mysterious Feystone | 6 | ||
Barroth 2 | Mysterious Feystone | 4, 5, 6 | Mysterious Feystone | 6 |
Barroth 3 | Mysterious Feystone | 3, 4, 5, 6 | Mysterious Feystone | 5, 6 |
Pukei-Pukei 1 | Mysterious Feystone | 4, 5, 6 | ||
Pukei-Pukei 2 | Glowing Feystone | 4, 5, 6 | Glowing Feystone | 6 |
Pukei-Pukei 3 | Glowing Feystone | 3, 4, 5, 6 | Glowing Feystone | 5, 6 |
Jyuratodus 1 | Glowing Feystone | 4, 5, 6 | ||
Jyuratodus 2 | Worn Feystone | 4, 5, 6 | Worn Feystone | 6 |
Jyuratodus 3 | Worn Feystone | 3, 4, 5, 6 | Worn Feystone | 5, 6 |
Diablos 1 | Worn Feystone | 4, 5, 6 | ||
Diablos 2 | Warped Feystone | 4, 5, 6 | Warped Feystone | 6 |
Diablos 3 | Warped Feystone | 3, 4, 5, 6 | Warped Feystone | 5, 6 |
Black Diablos 1 | Worn Feystone | 4, 5, 6 | ||
Black Diablos 2 | Warped Feystone | 4, 5, 6 | Warped Feystone | 6 |
Black Diablos 3 | Warped Feystone | 3, 4, 5, 6 | Warped Feystone | 5, 6 |
You can roll a D6 to appraise the feystones. Each feystone will provide one decoration. Note that feystones can be freely traded, however decorations themselves cannot (or do, I’m not the boss of you, just have fun). Make sure you decide who is going to roll for each of your groups feystones as, once appraised, the decorations are yours forever!
Roll | Mysterious Feystone | Glowing Feystone | Worn Feystone | Warped Feystone |
---|---|---|---|---|
1 | Water Res Jewel (1) | Stream Jewel (1) | Recovery Jewel (1) | Physique Jewel (2) |
2 | Fire Res Jewel (1) | Blaze Jewel (1) | Vitality Jewel (1) | Sprinter Jewel (2) |
3 | Thunder Res Jewel (1) | Bolt Jewel (1) | Ironwall Jewel (1) | Tenderizer Jewel (2) |
4 | Ice Res Jewel (1) | Frost Jewel (1) | KO Jewel (1) | Destroyer Jewel (2) |
5 | Steadfast Jewel (1) | Antidote Jewel (1) | Defence Jewel (1) | Challenger Jewel (2) |
6 | Pep Jewel (1) | Jumping Jewel (1) | Charger Jewel (1) | Evasion Jewel (2) |
Decorations can be slotted into armour between fights. Use the table below to check the slots available on each armour piece. Note: • A level 2 decoration can only be used on an armour piece with a level 2 slot. • Only one decoration can be used in each slot. For example you can’t put two level 1 decorations in a level 2 slot.
Monster | Helm | Greaves | |
---|---|---|---|
Jagras | - - | - - | 1 - |
Tobi-Kadachi | - - | 1 - | - - |
Anjanath | 1 - | - - | 1 - |
Rathalos | 2 - | 1 - | 1 - |
Azure Rathalos | 1 - | 2 - | 1 - |
Barroth | - - | 1 - | - - |
Pukei-Pukei | 1 - | - - | - - |
Jyuratodus | - - | 1 - | 1 - |
Diablos | 1 - | 1 - | 2 - |
Black Diablos | 2 - | 1 - | 1 - |
All decorations slotted into your armour will provide extra skills, as if the armour piece itself had the skill. The skills the decorations provide can be found in the table below.
Decoration | Skill | Effect |
---|---|---|
Water Res Jewel (1) | Water resistance* | Water resistance +1 |
Fire Res Jewel (1) | Fire resistance* | Fire resistance +1 |
Thunder Res Jewel (1) | Thunder resistance* | Thunder resistance +1 |
Ice Res Jewel (1) | Ice resistance* | Ice resistance +1 |
Steadfast Jewel (1) | Stun resistance | You’re immune to the stun status ailment. |
Pep Jewel (1) | Sleep resistance | You’re immune to the sleep status. |
Stream Jewel (1) | Water attack | Draw +1 damage card on water attacks. |
Blaze Jewel (1) | Fire attack | Draw +1 damage card on fire attacks. |
Bolt Jewel (1) | Thunder attack | Draw +1 damage card on thunder attacks. |
Frost Jewel (1) | Ice attack | Draw +1 damage card on ice attacks. |
Antidote Jewel (1) | Poison resistance | You are immune to the poison status. |
Jumping Jewel (1) | Evade extender | Move +1 when dodging. |
Recovery Jewel (1) | Recovery Speed* | At the end of a turn where you take damage, recover 1 health |
Vitality Jewel (1) | Health boost* | Max health +1 |
Ironwall Jewel (1) | Guard | Gain +1 armor when playing attacks that grant armor. |
KO Jewel (1) | Slugger | Once per quest, apply +1 stun token. |
Defence Jewel (1) | Defence Boost | Defence +1 |
Charger Jewel (1) | Focus | Reduce combo icons by 1. (Minimum of 1) |
Physique Jewel (2) | Constitution | Once per quest, discard attack cards when dodging. |
Sprinter Jewel (2) | Marathon Runner | Move 2 instead of 1 when walking. |
Tenderizer Jewel (2) | Weakness Exploit | Attack cards with 2+ combo draw +1 damage. |
Destroyer Jewel (2) | Part Breaker | Cards with break gain +1 break. |
Challenger Jewel (2) | Agitator | Draw +1 damage against broken parts. |
Evasion Jewel (2) | Evade Window* | Reduce dodge values by 1. (Minimum of 1) |
*These are new skills, so are only available through this mod!
- Weapon slots
- Elder dragons
- Kulu-Ya-Ku?