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How to submit a game extension for review
After you've developed, tested and uploaded your extension to Nexus Mods, it can now be submitted to the Vortex team for reviewing.
This is a manual process and will go through various stages to make sure that that it works to a bare minimum level. The criteria for passing the review includes checking packaging, common issues, installing mods etc. as well as checking code for anything that could cause damage. Some of these are mentioned in How to package a game extension and How to test a game extension.
The review process is completed via a GitHub Issue Form (you will need a GitHub account to submit an extension for review) and it allows us and the extension author to
Your extension will be put under moderation while the review process is happening so that non-working extensions can be further developed before they get added properly.
Fill in the Review Extension form over at the Vortex repo on github.com. Please enter information accurately and follow any suggested documents that are mentioned.
One of our team will take a look and be in touch within 5 working days of submission.
If the extension passes the review process, it is removed from of moderation and added to our manifest file (so that it can be seen in Vortex).
If the extension fails, we will start the cycle to help get it working. This will be via comments on the issue and will contain what happened and what needs to change in order to pass. The author is welcome to ask questions, make changes and re-upload the extension to Nexus Mods when they are ready for us to take another look. This cycle can continue as long as necessary and is always visible on GitHub.
Few things to note on this development cycle:
- Increment the version number each time it is reuploaded to Nexus Mods and make sure it matches in the extension's
info.json
. - There are various technical docs and code references currently floating around the internet. We are starting to check and consolidate all these into a central wiki.
- We will offer help, support and code snippets where we can to get the extension working.
This wiki and the Vortex Readme document contains a lot of information, please take your time and read these instructions carefully.
We provide detailed changes for each Vortex release.
If you have any questions about Vortex usage or want to share some information with the Vortex community, please go to one of the following places:
- About
- Install
- Troubleshooting
- Troubleshooting
- Developers
- Troubleshooting
- Developers
- Valheim
- Bannerlord
- BepInEx
- How to test a game extension
- How to package a game extension
- How to upload an extension to Nexus
- How to submit a game extension for review
Warning
The below documentation has not been checked for quality since migrating to GitHub Wiki and the information contained is potentially out of date and\or repeated.
- Frequently Asked Questions
- Getting Started
- Deployment Methods
- Downloading from Nexus Mods
- Managing File Conflicts
- Managing your Load Order
- Managing Save Games
- Setting up Profiles
- Keyboard Shortcuts
- How to create mod installers
- External Changes
- The Vortex Approach to Load Order
- Moving Vortex to a new PC
- Modding Skyrim Special Edition with Vortex
- Modding Mount & Blade II: Bannerlord with Vortex
- Modding Monster Hunter: World with Vortex
- Modding The Witcher 3 with Vortex
- Modding Baldur's Gate 3 with Vortex
- Modding Stardew Valley with Vortex
- Modding Valheim with Vortex
- Error Messages
- Misconfigured Documents Folder
- .NET 6 Install Issues
- Downgrading Extensions
- Command Line Parameters
- Introduction to Vortex extensions
- Creating a game extension (JavaScript)
- Creating a theme
- Game detection
- Adding a main page
- Adding a load order page
- Building UI with Vortex and React
- Packaging an extension
- Introduction
- Packaging extensions
- Project management
- Harmony Patcher Exectuable
- Vortex Harmony Mod Loader
- Setting up your dev environment
- Creating a theme
- Creating a game extension