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MDL_renderer: Updated to new MDL SDK 2023 (367100.2992).
Loads nv_openimageio image loader plugin by default. USE_OPENIMGEIO_PLUGIN define in config.h can toggle between nv_openimageio and nv_freeimage plugins at compile time. (The MDL-SDK doesn't build the nv_freeimage library by default, needs to set MDL_BUILD_FREEIMAGE_PLUGIN variable.) Adapted code to interface changes: get_body_[texture|light_profile|bsdf_measurement]_count() => get_[texture| light_profile|bsdf_measurement]_is_body_resource(i) Added GUI to rotate the spherical environment light with Euler angles. Added GUI to latch the current client windiow size to the render resolution. Updated data/scene_mdl_vMaterials.txt to MDL vMaterials 2.2. (Now knows of all vMaterials 1.7, 2.0, 2.1, 2.2.) Changed system option prefixScreenshot to reflect the name of the system description file, not the renderer. intro examples: Enabled OptiX IR for all supported OptiX SDK versions. Simplified OptiX denoiser parameter default initialization, covering all OptiX SDK versions. Added --nopbo (-n) option to intro examples' usage message.
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