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The module will now check if the hidden actors required for modules functionality exist in the world (Fixes #16)
The module will now use default token settings when generating the above mentioned actors (Fixes #15)
Added a setting to make filtering by Token Images optional (Fixes #17)
The Summoned creature's Token Disposition is now matching that of the Summoner (Fixes #18)
The foundrySummons.openMenu() function now returns a Promise that is eventually resolved with either the summoned token/s IDs or false if GM denied the request (Fixes #19)
The creatures argument in the above function now accepts strings and arrays of strings. Those include:
Actor Name or ID (must be imported into the world)