v2.2.0
Greetings to Sparkle-v2.2.0! π
Explore the changelog detailing the enhancements and updates introduced in the 2.2.0 release!
π Changelog:
- NOTE: Updated to
Raylib-cs-v6.0.0
. - NOTE: Updated to
JoltPhysicsSharp-v2.3.0
. - NOTE: Add
OpenTK.Graphics-v5.0.0-pre.9
.
- Add the
ContainsOrientedBox
method within theFrustum
class. - Add the
ModelAnimationPlayer
in theModelRenderer
(Component) to handle animations for models. - Add the
Effect
abstraction to simplify shader implementation. - Add the
MaterialBuilder
for enhanced simplicity when working with materials. - Add the
PBREffect
for utilizing PBR shaders.
- Fix the issue where
JoltPhysics
does not work onMacOS
. - Remove
Java namespace
names (by@danilwhale
in #21). - Remove
GameSettings.ContentPath
andContentManager(string directory)
. - Fix the issue of allowing a
ContentProcessor
without the requiredIContentType
.
Full Changelog: v2.1.0...v2.2.0