Animation system works now (the framecount is not callulated right th… #164
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12 warnings
publish-nuget
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
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build
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
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build:
src/Bliss/CSharp/Graphics/Rendering/Batches/Sprites/SpriteBatch.cs#L97
XML comment has cref attribute 'Vertex2D' that could not be resolved
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build:
src/Bliss.Test/Game.cs#L58
Non-nullable property 'MainWindow' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
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build:
src/Bliss.Test/Game.cs#L58
Non-nullable property 'GraphicsDevice' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
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build:
src/Bliss.Test/Game.cs#L58
Non-nullable property 'CommandList' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
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build:
src/Bliss.Test/Game.cs#L58
Non-nullable property 'FullScreenRenderPass' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
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build:
src/Bliss.Test/Game.cs#L58
Non-nullable property 'FullScreenTexture' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
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build:
src/Bliss.Test/Game.cs#L58
Non-nullable field '_spriteBatch' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
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build:
src/Bliss.Test/Game.cs#L58
Non-nullable field '_primitiveBatch' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
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build:
src/Bliss.Test/Game.cs#L58
Non-nullable field '_texture' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
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build:
src/Bliss.Test/Game.cs#L58
Non-nullable field '_font' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
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