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# customSailSkins | ||
Provides you the ability to assign custom sail skins to players by steamID | ||
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WIP Project, will contain more data when it is ready. | ||
**WIP Project, will contain more data when it is ready. (no guarantee to work as of yet)** | ||
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## Setup | ||
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If you have not setup the modloader before, read from [here](#initial-setup). | ||
Otherwise you can skip to [here](#mod-setup). | ||
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### Initial setup | ||
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Fetch the **Assembly-CSharp.dll**, **0Harmony.dll** and **BWModLoader.dll** files from the latest release version. | ||
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Place these files inside your **Steam\steamapps\common\Blackwake\Blackwake_Data\Managed** folder and run the game. | ||
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On running, and closing once you reach the main menu, you will notice a new folder named **Mods** has appeared inside **Blackwake_Data\Managed** | ||
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Once you have verified that you have generated the Mods folder, you have finished setting up the modloader. See [here](#mod-setup) for the next stage. | ||
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### Mod setup | ||
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Place the attached **customSailSkins.dll** file (can be found on the latest release) inside your **Mods** folder. Run the game and wait until you reach the main menu, the mod will generate the folder(s)/file(s) required for you. | ||
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To assign custom sails, you do the following: | ||
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1. Place the sail skins you wish to use **(Native resolution is 2048x2048)**, inside **/Managed/Mods/Assets/customSails/** | ||
- You must use a **.png** image | ||
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2. Inside the auto-generated **steamID.txt** file, inside **/Managed/Mods/Assets/customSails/** you enter the steamID's you wish to link to specific users. | ||
Example: | ||
``` | ||
768522222333=Viking | ||
768493028463=Black | ||
758434647561=Emboss | ||
``` |