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Releases: ModGardenEvent/silicate

v0.3.0+1.21.1

24 Nov 23:10
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Added

  • RetypedCondition - Allows encoded formats (e.g. JSON) to retype dynamically.
  • AlwaysCondition - Always returns one value in a test.
  • Mod icon.

Changed

  • Clarified multiloader support in documentation.

Fixed

  • Registries are now automatically registered.

Full Changelog: v0.2.0+1.21.1...v0.3.0+1.21.1

v0.2.0+1.21.1

24 Nov 07:07
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Added

  • ContextParamMap#has(ContextParameterType)
  • ContextParamMap.Mutable - A mutable variant of ContextParamMap
  • TypedGameCondition - An interface for parameter-typed conditions to implement.
  • EntityPassengerCondition - A condition that tests a condition on an entity's passenger.
  • EntityVehicleCondition - A condition that tests a condition on an entity's vehicle.
  • InvertedCondition - A condition that inverts another condition's test.

Changed

  • Implemented TypedGameCondition on all built-in conditions.
  • Use registries for ContextParamType.

Removed

  • Removed @ApiStatus.Experimental from GameConditionType.

Full Changelog: v0.1.0+1.21.1...v0.2.0+1.21.1

First Release! 🎉

23 Nov 04:28
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First Release! 🎉

Added

  • Condition API
  • Context Parameter API

Full Changelog: https://github.com/ModGardenEvent/silicate/commits/v0.1.0+1.21.1