Releases: ModGardenEvent/silicate
Releases · ModGardenEvent/silicate
v0.3.0+1.21.1
Added
RetypedCondition
- Allows encoded formats (e.g. JSON) to retype dynamically.AlwaysCondition
- Always returns one value in a test.- Mod icon.
Changed
- Clarified multiloader support in documentation.
Fixed
- Registries are now automatically registered.
Full Changelog: v0.2.0+1.21.1...v0.3.0+1.21.1
v0.2.0+1.21.1
Added
ContextParamMap#has(ContextParameterType)
ContextParamMap.Mutable
- A mutable variant ofContextParamMap
TypedGameCondition
- An interface for parameter-typed conditions to implement.EntityPassengerCondition
- A condition that tests a condition on an entity's passenger.EntityVehicleCondition
- A condition that tests a condition on an entity's vehicle.InvertedCondition
- A condition that inverts another condition's test.
Changed
- Implemented
TypedGameCondition
on all built-in conditions. - Use registries for
ContextParamType
.
Removed
- Removed
@ApiStatus.Experimental
fromGameConditionType
.
Full Changelog: v0.1.0+1.21.1...v0.2.0+1.21.1
First Release! 🎉
First Release! 🎉
Added
- Condition API
- Context Parameter API
Full Changelog: https://github.com/ModGardenEvent/silicate/commits/v0.1.0+1.21.1