Release 0.6:
Release 0.6:
Fixed:
- Direction of armature is now correct
- Removed unused bones from template (Specifically Ends of Feet)
Feature:
Armature Retargeting
( will not work with shapekeyd avatars just yet)
-
"Retarget Avatar Pose / Fix Avatar" Magic Button - Button that does the following steps:
- Retargets and reapplies Armature pose to the T-Pose
- Iterates through each bone
- Make sure each bone pose rotation matches the world rotation of the modified reference skeleton (mannequin)
- Iterates through each child of the armature
- Applies Armature modifier to set new pose as the mesh pose as is (part where shapekeys avatars will fail)
- Makes a new Armature modifier pointing to the armature
- Applies current pose as rest pose
- Iterates through each bone
- Applies Transforms to Armature
- Sets scale to 100
- Sets rotation to -90
- Applies transforms to Armature
- Sets Armature scale to 0.01
- Sets Rotation to 90
- Iterates through Each child of the armature
- Sets Scale to 100
- Applies Transforms to child
- Sets Scale to 0.01
- Ready for Export/ Blendshapes
- Retargets and reapplies Armature pose to the T-Pose
-
Added Add Hifi Armature to Add > Armature > Add Hifi Armature