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MehVahdJukaar edited this page Nov 6, 2021 · 33 revisions

Wall Lanterns

  • Vanilla and modded lanterns can now be placed on walls!
  • Wall lanterns are animated and will swing if they are hit by an entity
  • Animation and fancy renderer can be disabled and replaced with a static block model in the config. This could give a very slight fps boost (this option is also always on when looking at them at a certain distance)

Custom Map Markers

  • You can now place some new markers on maps. To do so just click with a map on one of the required blocks.
  • The supported blocks are: Beacon, Beds, Sign Posts, Nether Portal, Conduit, Lodestone, Respawn Anchors, End Portal and Flags
  • Some of these blocks will show the block name if they hold text or are renamed, just like vanilla banners

Adventurer Maps

  • Cartographers can now sell Adventurer Maps on their second trade
  • Adventurer maps are just like mansion maps but can lead to many different vanilla structures. The catch is that you won't know which one until you open the map
  • Adventurer maps make use of the new map icon system and have a custom icon for each structure
  • The list of possible structures they can lead to are: Jungle Temples, Desert Pyramids, Villages, Shipwrecks, Mineshafts, Ruined Portals, Witch Huts, Igloo, Pillager Outposts, Ocean Ruin, End Cities and Bastions
  • Additionally one can easily add new custom maps that can lead to any structure of their choosing via the provided configs

Placeable Gunpowder

  • Gunpowder trails can be placed on the ground
  • They can be lit up via fire arrows, fire charges, fire, lava, magma blocks and other fire sources
  • Once lit up the trail will quickly start to consume itself and it will propagate to the next one
  • Lit trails can ignite tnt, set flammable blocks on fire or light up blocks that can be lit up, like campfires or candles alike

Zombie Horse Conversion

  • Feeding a stack of rotten flesh to a owned skeleton horse will slowly convert it into a zombie horse
  • Additionally zombie horses can breath underwater just like skeleton ones

Placeable Books

  • Enchanted and normal books can be placed and thus have a block form
  • By default normal books can be piled horizontally and will have a random color assigned to them
  • Enchanted Books will be piled up vertically
  • Placed books can give enchanting power to enchanting tables. The power given depends on the number and type of books used
  • This supports colored books from Inspirations mod and Tomes from Quark mod
  • By enabling mixed books in the config one can mix and match any book with each other and, for example, place enchanted books sideways
  • Placeable book and quill can also be enabled in the configs but will require shift clicking to place
  • Enchanted books can display with their enchant glint. This also can be enabled in the configs. This features also has support for Enchanted Books Redesign mod

Bell Chain Ringing

  • One can now interact with a set of chains or ropes attached to the bottom of a bell. Doing so will ring the bell itself
  • Bells will also visually connect to those chains and ropes. Currently Doesn't work with Flywheel installed

Misc

  • Inserting a Pancake into a Jukebox will play a new tune, Pancake Music (Credits to STiiX)
  • Notch apples can now be... unenchanted??
  • Vines can be placed below campfires
  • Added a /roll command to roll a random dice
  • Crossbows loaded with tipped arrows will have their arrow tip texture change color accordingly
  • Brewing stand potion texture will now change color depending on the contained potion in each slot
  • Added right click action to the clock item which will function just like clicking on a clock block
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