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Update README.md
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ManlyMarco authored Feb 28, 2019
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# Runtime Unity Editor / Debugging Tools
In-game inspector and editor for applications made with Unity3D game engine. It allows viewing objects in current scene and inspecting all of their variables and components.
In-game inspector, editor and interactive console for applications made with Unity3D game engine. It's designed for debugging and modding Unity games.

To name some of the features, inspector allows modifying values of the components in real time, while the browser allows disabling/enabling and destroying objects.
### Features
- Works on most Unity games supported by BepInEx
- GameObject and component browser
- Object inspector that allows modifying values of objects in real time
- REPL C# console
- All parts are integrated together (e.g. REPL console can access inspected object, inspector can focus objects on GameObject list, etc.)

![preview](https://user-images.githubusercontent.com/39247311/53586063-a8324000-3b87-11e9-8209-57e660d2949d.png)
![preview](https://user-images.githubusercontent.com/39247311/49837301-2d3a6400-fda6-11e8-961a-9a85f1247705.PNG)

### How to use
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