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Merge pull request stakwork#2535 from stakwork/feature/update-hover
feat: update hoverednode
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import { useFrame } from '@react-three/fiber' | ||
import gsap from 'gsap' | ||
import { memo, useRef } from 'react' | ||
import { Mesh, Vector3 } from 'three' | ||
import { useGraphStore } from '~/stores/useGraphStore' | ||
import { NodeExtended } from '~/types' | ||
import { TextNode } from '../Text/index' | ||
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type Props = { | ||
node: NodeExtended | ||
color: string | ||
scale: number | ||
index: number | ||
} | ||
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const offset = { x: 20, y: 20 } | ||
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export const NodeWrapper = memo( | ||
(props: Props) => { | ||
const { node, color, index } = props | ||
const simulation = useGraphStore((s) => s.simulation) | ||
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const finishedSimulationCircle = useRef<boolean>(false) | ||
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const wrapperRef = useRef<Mesh | null>(null) | ||
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useFrame(({ camera, size }) => { | ||
if (wrapperRef.current && simulation) { | ||
const simulationNode = simulation.nodes()[index] | ||
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if (!simulationNode) { | ||
return | ||
} | ||
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if (!finishedSimulationCircle.current) { | ||
// Define the NDC coordinates for the fixed position | ||
const ndc = new Vector3( | ||
-1 + (offset.x * 2) / size.width, // Adjust for left offset | ||
1 - (offset.y * 2) / size.height, // Adjust for top offset | ||
0, // Near clipping plane | ||
) | ||
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// Convert NDC to world space | ||
const worldPosition = ndc.unproject(camera) | ||
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// Maintain a fixed distance from the camera | ||
const distanceFromCamera = 5 | ||
const direction = worldPosition.sub(camera.position).normalize() | ||
const fixedPosition = camera.position.clone().add(direction.multiplyScalar(distanceFromCamera)) | ||
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wrapperRef.current.position.copy(fixedPosition) | ||
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// Store the largest dimension as the "size" of the mesh | ||
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wrapperRef.current.scale.set(0.1, 0.1, 0.1) | ||
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wrapperRef.current.visible = false | ||
} | ||
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if (simulationNode.fx && !finishedSimulationCircle.current) { | ||
wrapperRef.current.visible = true | ||
finishedSimulationCircle.current = true | ||
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gsap.to(wrapperRef.current.position, { | ||
x: simulationNode.fx, // Destination X coordinate | ||
y: simulationNode.fy, // Destination Y coordinate | ||
z: simulationNode.fz, // Destination Z coordinate | ||
duration: 4, // Animation duration in seconds | ||
ease: 'power2.in', // Easing function | ||
}) | ||
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gsap.to(wrapperRef.current.scale, { | ||
x: 1, // Destination X coordinate | ||
y: 1, // Destination Y coordinate | ||
z: 1, // Destination Z coordinate | ||
duration: 4.5, // Animation duration in seconds | ||
ease: 'power2.in', // Easing function | ||
}) | ||
} | ||
} | ||
}) | ||
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return ( | ||
<mesh key={node.ref_id} ref={wrapperRef} name="wr2" scale={node.scale || 1} userData={node}> | ||
<boxGeometry args={[40, 40, 40]} /> | ||
<meshStandardMaterial opacity={0} transparent /> | ||
<TextNode key={node.ref_id} color={color} ignoreDistance={false} node={node} scale={node.scale || 1} /> | ||
</mesh> | ||
) | ||
}, | ||
(prevProps, nextProps) => prevProps.node.ref_id === nextProps.node.ref_id, | ||
) | ||
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NodeWrapper.displayName = 'NodeWrapper' |
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