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Bomber-Man

Structure programming Project

instructions

  • Monsterrs_stuff Single player Modes
  1. Beginner Mode - (3) Random Motion Movement
  2. Advanced Mode - (3) Random Motion Movement & (1) AI Movement
  3. Legendary Mode - (2) Random Motion Movement & (2) AI Movement
  • Players_stuff
  1. bomb_skill : make you able to put (x) number of bombs at the same time
  2. heal_skill : describe itself 😉
  3. range_skill: make the range of the bomb bigger

GamePlayStory

There is a C4 timebomb somewhere in the map if you couldn't reach it after the Timer(2 minutes) it will explode and you will die if you reach it before the Timer you Win 😉

Multiplayer Mode(Be Careful The Zone is Coming)

GamePlay Kill your Friend That's it and Remember it all about Surviving 🔥

Contributing

Contributions are what make the open source community such an amazing place to be learn, inspire, and create. Any contributions you make are greatly appreciated.

  1. Fork the Project
  2. Create your Feature Branch (git checkout -b feature/AmazingFeature)
  3. Commit your Changes (git commit -m 'Add some AmazingFeature')
  4. Push to the Branch (git push origin feature/AmazingFeature)
  5. Open a Pull Request

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  • C++ 96.8%
  • CMake 3.1%
  • C 0.1%