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An "OpenGL museum" created for a computer graphics course. I focused on geometric algorithms rather than shading techniques.

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LucasPayne/ancient_opengl_museum

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ancient_opengl_museum, April 2020

An "OpenGL museum" created for a computer graphics course. The course required OpenGL 2 to be used in this assignment, so I focused on geometric algorithms rather than shading techniques. The main features displayed are

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An "OpenGL museum" created for a computer graphics course. I focused on geometric algorithms rather than shading techniques.

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