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Weight fix (#116)
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* fixed weight description
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XuuXiaolan authored Apr 12, 2024
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2 changes: 1 addition & 1 deletion docs/dev/apis/lethallib/customscrap.md
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Expand Up @@ -23,7 +23,7 @@ This item data lets you configure basically everything about your item. There ar
- **Two Handed**: (`bool`) Whether the item gives the "Hands Full" message and prevents changing items.
- **Two Handed Animation**: (`bool`) Whether the item uses the two-handed animation for carrying or not.
- **Can Be Grabbed Before Game Start**: (`bool`) Usually recommended true.
- **Weight**: (`float`) Determines the weight of the scrap. The weight in-game is equal to (this value - 1) * 100 (e.g. 1.18 is 18 lb).
- **Weight**: (`float`) Determines the weight of the scrap. The weight in-game is equal to (this value - 1) * 105 (e.g. 1.18 is 18.9 lbs (ingame doesn't show decimals)).
- **Item Spawns On Ground**: (`bool`) Should be true for scrap.

- **Is Conductive Metal**: (`bool`) Whether this item attracts lightning.
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