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On wayland the cursor wouldn't be grabbed properly due to a winit/wayland compositor bug see rust-windowing/winit#3566 this was fixed by not setting the grab mode every frame but just setting it once a change in game state occurred. Furthermore we now prefer the Locked grab mode when available as that's a better representation of what we are actually trying to do.
Fixes: #316 #265 (although already fixed through a quick and dirty fix by @cooltexture1)