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# Configuration file | ||
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bugfixes { | ||
# Fix BiblioRCE exploit. | ||
B:biblioRceExploitFix=true | ||
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# Reduce the amount of boat desynchronization between client and server. (from BugfixMod by williewillus) | ||
B:clientBoatDesyncFix=true | ||
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# Restore rendering the client-side heart blink. (from BugfixMod by williewillus) | ||
B:clientHeartBlinkFix=true | ||
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# Restore lost hearts flashing to indicate loss. (from BugfixMod by williewillus) | ||
B:clientHeartFlashFix=true | ||
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# Fix client-side desynchronization of damaged tools related to Unbreaking enchantments. (from BugfixMod by williewillus) | ||
B:clientToolDesyncFix=true | ||
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# Fix items held by mobs not reflecting their NBT status (from Forkage by immibis) | ||
B:entityHeldItemNBTRenderFix=true | ||
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# Fix items bouncing around on locked hoppers. (from BugfixMod by williewillus) | ||
B:itemBounceHopperFix=false | ||
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# Fix items bouncing around on stairs. (from BugfixMod by williewillus) | ||
B:itemBounceStairFix=false | ||
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# Fix native memory leak in JarDiscoverer (from Forkage by immibis) | ||
B:jarDiscovererMemoryLeakFix=true | ||
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# Fix Log4j formatting exploit. | ||
B:log4jExploitFix=true | ||
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# Fix projectiles that deal 0 damage not knocking back players. (from BugfixMod by williewillus) | ||
B:snowballFix=true | ||
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# Fix sounds playing extra times when you close a GUI or unpause the game (from Forkage by immibis) | ||
B:soundSystemUnpauseFix=true | ||
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# Fix PriorityQueue tessellator crash on empty alpha pass. | ||
B:tessellatorAlphaPassCrashFix=true | ||
} | ||
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ghostbuster { | ||
# Path of the log file for /ghostbuster logging; if empty, outputs to Minecraft log file. | ||
S:debuggerLogFile= | ||
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# Enable the /ghostbuster command used for logging ghost chunkloading events. | ||
B:enableDebugger=false | ||
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# Main toggle. If disabled, none of the ghost chunkloading fixes are applied. | ||
B:enableFixes=true | ||
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# Fix ghost chunkloading caused by modded fluid blocks. | ||
B:fixFluidsModded=true | ||
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# Partially fix ghost chunkloading caused by vanilla fluid flow. | ||
B:fixFluidsVanilla=true | ||
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# Fix ghost chunkloading caused by Biomes O' Plenty grass blocks. | ||
B:fixGrassBop=true | ||
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# Fix ghost chunkloading caused by vanilla grass blocks. | ||
B:fixGrassVanilla=true | ||
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# Fix ghost chunkloading caused by vanilla vine blocks. | ||
B:fixVinesVanilla=true | ||
} | ||
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launchwrapper { | ||
# Remove LaunchWrapper package manifest map (which is not used anyway). | ||
B:removePackageManifestMap=true | ||
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# Weaken LaunchWrapper's byte[] resource cache to make it cleanuppable by the GC. Safe. | ||
B:weakenResourceCache=true | ||
} | ||
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tweaks { | ||
# Emits a 'ding' sound when mobs are hit by an arrow, not just players. (from BugfixMod by williewillus) | ||
B:arrowDing=false | ||
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# Adds AI tasks that make chickens attracted to all items they can breed with, not just seeds. (from BugfixMod by williewillus) | ||
B:chickenLureFix=false | ||
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# Add support for Minecraft 1.8+ skins. | ||
B:mc18SkinSupport=false | ||
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# Fix opening URLs on Linux-based installs. | ||
B:openUrlLinux=true | ||
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# Blacksmith houses generate with an anvil where there was a double stone slab (which was supposed to be an "anvil" anyway). (from BugfixMod by williewillus) | ||
B:villageAnvils=false | ||
} | ||
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# Configuration file | ||
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general { | ||
# nullEnables Fence Gate to use the texture of the blocks surrounding them. | ||
B:config.enableCamoFenceGate=true | ||
B:config.enableMixedBlocks=true | ||
B:config.enableVanishingBlocks=true | ||
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# nullFrames randomly become unstable and are temporarily out of this dimension. | ||
B:config.enableVanishingGlitch=true | ||
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# nullAllows to place the block base on where you look instead of the side you're placing it on. Use sneak key to inverse the block placement. | ||
B:config.enhancedMixedBlockPlacement=true | ||
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# nullEnables the animations for doors, fence gates and trap doors. This replaces the doors entirely so conflicts may arise if another mod tries to modify them too. | ||
B:config.modifyVanillaDoors=false | ||
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# nullEnables less fancy rendering for Mixed Blocks. Enable this option if you experience z-fighting issue or glitched rendering. | ||
B:config.simpleMixedBlockRendering=false | ||
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# nullHow often the frame become unstable. | ||
D:config.vanishingGlitchChance=5.0E-4 | ||
} | ||
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# Configuration file | ||
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client { | ||
# Should align usernames with missing skins to the left? | ||
B:alignToLeftIfNoQuestion=false | ||
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# Max skin bytes accepted from the server | ||
I:maxAcceptedSkinBytes=1000000 | ||
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# Should show question mark if player skin unknown? | ||
B:showQuestionMarkIfUnknown=true | ||
} | ||
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common { | ||
# Enable/disable debug logs | ||
B:debugMode=false | ||
} | ||
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