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Removed default docs/ files, added redirecting index.html for now.
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Updating .rockspec for first release. More bolding fixes.
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LanetheGreat committed Nov 26, 2018
1 parent ec0cf16 commit c457016
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Showing 16 changed files with 12 additions and 6,379 deletions.
11 changes: 1 addition & 10 deletions .rockspec
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@@ -1,5 +1,5 @@
package = "Garrysmod"
version = "18.08.14"
version = "2018.10.10-beta"
grammar = "lua-5.2"
flags = { ee = true }
description = {
Expand All @@ -15,12 +15,3 @@ api = {
documentation = {
dir = "docs"
}
templates = {
--[[ default = {
buildpath = {"/"},
openfile = ""
}--,
gamemode = {
}]]--
}
4 changes: 2 additions & 2 deletions api/ai.lua
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Expand Up @@ -7,8 +7,8 @@
--
-- Translates a schedule name to its corresponding ID.
-- @function [parent=#ai] GetScheduleID
-- @param #string sched The schedule name. In most cases, this will be the same as the SCHED_ Enums name.
-- @return #number The schedule ID, see SCHED_ Enums. Returns -1 if the schedule name isn't valid.
-- @param #string sched The schedule name. In most cases, this will be the same as the **SCHED_ Enums** name.
-- @return #number The schedule ID, see **SCHED_ Enums**. Returns -1 if the schedule name isn't valid.

-------------------------------------------------------------------------------
-- _Server_
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2 changes: 1 addition & 1 deletion api/concommand.lua
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Expand Up @@ -24,7 +24,7 @@
-- * _#string cmd_ : The concommand this autocompletion is for.
-- * _#string args_ : The arguments typed so far.
-- @param #string helpText The text to display should a user run 'help cmdName'. _(Default: nil)_
-- @param #number flags Concommand modifier flags. See FCVAR_ Enums. _(Default: 0)_
-- @param #number flags Concommand modifier flags. See **FCVAR_ Enums**. _(Default: 0)_

-------------------------------------------------------------------------------
-- _Client_ | _Menu_ | _Server_
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10 changes: 5 additions & 5 deletions api/draw.lua
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Expand Up @@ -18,7 +18,7 @@
-- @param #number x The X Coordinate. _(Default: 0)_
-- @param #number y The Y Coordinate. _(Default: 0)_
-- @param #table color Color to draw the text in. Uses the Color structure. _(Default: Color(255,255,255,255))_
-- @param #number xAlign Where to align the text horizontally. Uses the TEXT\_ALIGN\_ Enums. _(Default: TEXT_ALIGN_LEFT)_
-- @param #number xAlign Where to align the text horizontally. Uses the **TEXT\_ALIGN\_ Enums**. _(Default: TEXT_ALIGN_LEFT)_

-------------------------------------------------------------------------------
-- _Client_ | _Menu_
Expand Down Expand Up @@ -93,8 +93,8 @@
-- @param #number x The X Coordinate. _(Default: 0)_
-- @param #number y The Y Coordinate. _(Default: 0)_
-- @param #table color Color to draw the text in. Uses the Color structure. _(Default: Color(255,255,255,255))_
-- @param #number xAlign Where to align the text horizontally. Uses the TEXT\_ALIGN\_ Enums. _(Default: TEXT_ALIGN_LEFT)_
-- @param #number yAlign Where to align the text vertically. Uses the TEXT\_ALIGN\_ Enums. _(Default: TEXT_ALIGN_TOP)_
-- @param #number xAlign Where to align the text horizontally. Uses the **TEXT\_ALIGN\_ Enums**. _(Default: TEXT_ALIGN_LEFT)_
-- @param #number yAlign Where to align the text vertically. Uses the **TEXT\_ALIGN\_ Enums**. _(Default: TEXT_ALIGN_TOP)_
-- @return #number, #number The width and height of the text. Same values as if you were calling **surface.GetTextSize**.

-------------------------------------------------------------------------------
Expand All @@ -111,8 +111,8 @@
-- @param #number x The X Coordinate. _(Default: 0)_
-- @param #number y The Y Coordinate. _(Default: 0)_
-- @param #table color Color to draw the text in. Uses the Color structure. _(Default: Color(255,255,255,255))_
-- @param #number xAlign Where to align the text horizontally. Uses the TEXT\_ALIGN\_ Enums. _(Default: TEXT_ALIGN_LEFT)_
-- @param #number yAlign Where to align the text vertically. Uses the TEXT\_ALIGN\_ Enums. _(Default: TEXT_ALIGN_TOP)_
-- @param #number xAlign Where to align the text horizontally. Uses the **TEXT\_ALIGN\_ Enums**. _(Default: TEXT_ALIGN_LEFT)_
-- @param #number yAlign Where to align the text vertically. Uses the **TEXT\_ALIGN\_ Enums**. _(Default: TEXT_ALIGN_TOP)_
-- @return #number, #number The width and height of the text. Same values as if you were calling **surface.GetTextSize**.

-------------------------------------------------------------------------------
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2 changes: 1 addition & 1 deletion api/global.lua
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Expand Up @@ -13111,7 +13111,7 @@
-- Sets the state the NPC is in to help it decide on a ideal schedule.
-- @function [parent=#NPC] SetNPCState
-- @param self
-- @param #number state New NPC state, see **NPC\_STATE\_ Enums.**
-- @param #number state New NPC state, see **NPC\_STATE\_ Enums**.

-------------------------------------------------------------------------------
-- _Server_
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303 changes: 0 additions & 303 deletions docs/coroutine.html

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