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Co-Authored-By: dallano <[email protected]>
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,18 @@ | ||
----------------------------------- | ||
-- Slipstream | ||
-- Reduces accuracy of targets in area of effect | ||
----------------------------------- | ||
---@type TMobSkill | ||
local mobskillObject = {} | ||
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mobskillObject.onMobSkillCheck = function(target, mob, skill) | ||
return 0 | ||
end | ||
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mobskillObject.onMobWeaponSkill = function(target, mob, skill) | ||
skill:setMsg(xi.mobskills.mobStatusEffectMove(mob, target, xi.effect.ACCURACY_DOWN, 25, 0, math.random(120, 180))) | ||
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return xi.effect.ACCURACY_DOWN | ||
end | ||
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return mobskillObject |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,23 @@ | ||
----------------------------------- | ||
-- Turbulence | ||
-- Deals wind based damage in an area of effect | ||
----------------------------------- | ||
---@type TMobSkill | ||
local mobskillObject = {} | ||
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mobskillObject.onMobSkillCheck = function(target, mob, skill) | ||
return 0 | ||
end | ||
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mobskillObject.onMobWeaponSkill = function(target, mob, skill) | ||
local damage = mob:getWeaponDmg() * 3 | ||
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damage = xi.mobskills.mobMagicalMove(mob, target, skill, damage, xi.element.WIND, 1, xi.mobskills.magicalTpBonus.NO_EFFECT) | ||
damage = xi.mobskills.mobFinalAdjustments(damage, mob, skill, target, xi.attackType.MAGICAL, xi.damageType.WIND, xi.mobskills.shadowBehavior.WIPE_SHADOWS) | ||
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target:takeDamage(damage, mob, xi.attackType.MAGICAL, xi.damageType.WIND) | ||
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return damage | ||
end | ||
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return mobskillObject |
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