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Releases: Ladysnake/Satin

v1.6.3

27 Jul 13:05
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Version 1.6.3:

Fixes

  • Fixed incompatibility between Satin's customized render layer API and Iris

see full changelog here

v1.6.2

24 Jul 10:47
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Version 1.6.2:

Fixes

  • Fixed mixin error with Architectury

see full changelog here

v1.6.1

04 Jul 21:56
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Version 1.6.1:

Fixes

  • Fixed uniforms for core shaders still being reset after resource reloading

see full changelog here

v1.6.0

04 Jul 20:37
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Version 1.6.0:

Updated to 1.17

Changes

  • ManagedShaderProgram has been replaced with ManagedCoreShader
    • shader files referenced from one of those should be moved from assets/shaders/program to assets/shaders/core

Fixes

  • Shader uniforms no longer get their value reset after resource reloading
  • Fixed the first call to ManagedUniform#set not doing anything when the values were all 0

Reminder: we Core Profile now !

see full changelog here

v1.6.0-nightly.1.17-pre3

02 Jun 12:28
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Version 1.6.0:

Updated to 1.17

Changes

  • ManagedShaderProgram has been replaced with ManagedCoreShader
    • shader files referenced from one of those should be moved from assets/shaders/program to assets/shaders/core

Reminder: we Core Profile now !

see full changelog here

v1.6.0-nightly.20w48a

26 Nov 12:26
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Version 1.5.1:

  • Fixed a crash when calling some GlMatrices methods on Java 8
  • Fixed a crash in obfuscated environments when using the RenderLayer duplication feature

see full changelog here

v1.5.1

02 Oct 22:11
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Version 1.5.1:

  • Fixed a crash when calling some GlMatrices methods on Java 8
  • Fixed a crash in obfuscated environments when using the RenderLayer duplication feature

see full changelog here

v1.5.0

12 Sep 19:23
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Version 1.5.0:

  • Added a method in RenderLayerHelper to get the name of an existing render phase/layer
  • Added the ability to set a regular block's render layer through RenderLayerHelper
    • Marked the functionality as deprecated because of the potential for incompatibilities.
  • Removed experimental BufferBuildersInitCallback as it seems superseded by RenderLayer duplication

see full changelog here

v1.4.1

13 Aug 13:51
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Version 1.4.1:

Update to 1.16.2

Changes

  • Removed the experimental versions of the UniformFinder interface and associated handles (use the promoted versions!)

see full changelog here

v1.4.1-nightly.20w30a+build.1

25 Jul 11:21
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Version 1.4.1:

Update to 1.16.2

Changes

  • Removed the experimental versions of the UniformFinder interface and associated handles (use the promoted versions!)

see full changelog here