v1.6.0
Version 1.6.0:
Updated to 1.17
Changes
ManagedShaderProgram
has been replaced withManagedCoreShader
- shader files referenced from one of those should be moved from
assets/shaders/program
toassets/shaders/core
- shader files referenced from one of those should be moved from
Fixes
- Shader uniforms no longer get their value reset after resource reloading
- Fixed the first call to
ManagedUniform#set
not doing anything when the values were all0
Reminder: we Core Profile now !
see full changelog here