UPR is a Kerbal Space Program "mod". Really it's a bunch of config files and module manager patches but it's goal is to make a complete integrated mod experience for ksp.
This means it integrates some selected mods together to create a system which is universal (i.e same UI, Resources and converters for all systems)
The design concept is for it to be a Semi-realistic easyish stock looking and balanced game
- WildBlue Industry's Tools
- Snacks
- CryoTanks
- Community Resource Pack
- Community Tech Tree
- DynamicBatteryStorage
- Rational Resources
- Making History DLC
- Breaking Ground DLC
- WBI Pathfinder
- WBI DSEV
- NF Electrical
- NF Propulsion
- KIS
- KAS
- Semi-realistic planetary resources i.e your not going to find every resource on every planet like what CRP is currently
- Semi-realistic life support (Food, Oxygen, Water)
- Planetary Base building/ Colonization
- Semi-realistic ISRU
- Metholox and Hydrolox fuel chains and engines
- part and equipment production chains
- integrated tech tree
help and suggestions are appreciated and so feel free to do so
This seems like a lot and it is. But this started as trying to get some of my favorite ksp mods to fit seamlessly together and separately trying to make them a little bit more realistic. Then it got all lump together into what currently is UPR. Thus it really should have another name but it was separate "mods" so i just kept one name that had a short acronym: UPR