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Release 2022.2

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@Kruptein Kruptein released this 12 Jun 08:27

For more details on what's new checkout https://www.planarally.io/blog/release-2022.2/

planarally-bin provides a prebuilt client, with a python server that you'll need to run yourself.
planarally-windows provides a compiled executable that can simply be run by double clicking the exe in the planarally-windows-2022.2 folder.

Check the documentation over at https://www.planarally.io for more info

The changelog for this release:

Added

  • Colour picker now remembers the last 20 used colours for each user.
  • [DM] Export all campaigns endpoint
  • [DM] UI export campaign option in room details
  • [DM] Import campaign support
    • Can import older saves (if the migration code is still available (i.e. < 1 year old))

Changed

  • Add white outline to the door logic (un)lock icons
  • Door logic can now specify which block settings to toggle
  • Add double stroke to client viewport
  • Show campaign loading animation earlier (in dashboard)
  • Defeat cross now scales better with shape size
  • Shape badge now scales better with shape size
  • Show default "no" button in delete/leave campaign prompt
  • Default location zoom level is now 0.2 instead of 1.0
  • [server] Added log rotation
  • [server] Restructure server files

Fixed

  • Exporting a campaign where there are images that have no specific asset associated with them, would fail
  • Exporting a campaign was not properly copying the active pan and zoom info for users
  • ExtraSettings svg section not updating immediately until changing tabs
  • ExtraSettings remove svg not properly working
  • ExtraSettings add svg not working for shapes with no prior svg properties
  • Spawn locations loading wrong
  • Teleport zones triggering from other floors
  • Draw tool door permissions not saving
  • Door logic toggle not immediately updating UI when shape properties are open
  • Logic init edge cases breaking UI until refresh
  • Redo logic on resize operation not remembering correct location when it was snapped
  • Asset Manager correctly updates UI when using browser back/forward buttons
  • Clear client viewports when changing location
  • Dashboard navigation headers sometimes being wrongly styled
  • Modal handling on firefox
  • Colour picker resetting saturation panel to red when clicking
  • Colour picker resetting opacity when setting hsv color
  • Drawtool trying to add shape creation operation to undo stack when the shape was not valid
  • Points modified by the polygon edit UI are not snappable until a refresh
  • Logic Permission selector showing error in edgecase
  • Asset socket was not cleaning up past connections
  • Auras that are light sources, no longer appear as a black circle of doom when FOW is not turned on
  • Undo/Redo not persisting to server for movement and rotation
  • [server] Admin client was not built in docker