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Currently if using a shader such as https://godbolt.org/z/Tor54eso3 it will not be tracked in GPU-AV
We have our tracking logic for mapping sampler descriptors with their mapped sampled images, but it only works when arrays are using OpConstant
OpConstant
The text was updated successfully, but these errors were encountered:
spencer-lunarg
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Currently if using a shader such as https://godbolt.org/z/Tor54eso3 it will not be tracked in GPU-AV
We have our tracking logic for mapping sampler descriptors with their mapped sampled images, but it only works when arrays are using
OpConstant
The text was updated successfully, but these errors were encountered: