Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Track runtime array of Sampler and Sampled Images #8922

Open
spencer-lunarg opened this issue Nov 26, 2024 · 0 comments
Open

Track runtime array of Sampler and Sampled Images #8922

spencer-lunarg opened this issue Nov 26, 2024 · 0 comments
Assignees
Labels
GPU-AV GPU Assisted Validation Incomplete Missing Validation VUs to be added

Comments

@spencer-lunarg
Copy link
Contributor

Currently if using a shader such as https://godbolt.org/z/Tor54eso3 it will not be tracked in GPU-AV

We have our tracking logic for mapping sampler descriptors with their mapped sampled images, but it only works when arrays are using OpConstant

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
GPU-AV GPU Assisted Validation Incomplete Missing Validation VUs to be added
Projects
None yet
Development

No branches or pull requests

1 participant