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"Untitled" Project X - v 0.9.1

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@Kaldaien Kaldaien released this 30 Oct 08:50

Enhanced Custom ReShade and Texture Reload Support


ReShade injection triggering has been added.

  • This is an advanced new feature of Special K that allows you to trigger ReShade post-processing before a game renders its UI.

    • The mod ships with a preset: d3d11_shaders.ini that defines when the game begins rendering the UI. If for some crazy reason you actually want ReShade to mess with the game's UI, you can restore that behavior by deleting d3d11_shaders.ini

Texture reload support has been added for texture modders.

  • This allows you to edit an already injected texture, and see your changes immediately without restarting the game.

Conditions for use:

  1. Resolution of injected texture cannot change
  2. Format of injected texture cannot change

You are still free to change the resolution of a texture using injection, but you cannot reload a higher or lower resolution version than was injected into the game at startup. In other words, if you need to change a texture's resolution, you must restart the game.


  • Various thread safety issues have been addressed in ReShade and may reduce crash issues for some users.

0.9.1.1 addresses ABI changes in Special K DLL that were causing input issues for many people.
0.9.1.2 adds option to disable FFX speedhack cheats for enhanced stability with some system configs
0.9.1.3 fixes gamepad button bindings
0.9.1.4 fixes texture injection using old hash algorithm
0.9.1.5 fixes gamepad texture injection
0.9.1.8 fixes Steam overlay deadlocks
0.9.1.9 fixes gamepad -> PC bindings