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Tales of Berseria "Fix" - v 0.9.2

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@Kaldaien Kaldaien released this 10 Feb 06:33
· 46 commits to master since this release

Render Target View Added to Texture Modding Tools

- This has little to no application for most texture modders, but shows the order render passes happen in (for transparency) - I used the tool already to fix a few problem areas where environmental shadow rescaling was rescaling other render targets it should not have been... so win-win 👍 - Adds Post-Processing Resolution Rescaling - Eliminate annoying shimmering :)

Wait for VBLANK Option Added

- The old timing hack from Tales of Zestiria is back ;) - This requires D3D9Ex and used to require the game actually ran in D3D9Ex mode, but now a dummy D3D9Ex device is created for the sole purpose of timing. - Enabling this will reduce input latency and CPU usage by up to 90% (Ctrl+Shift+C to view CPU usage with the mod's OSD active). - You will need to adjust the limiter tolerance slider to a lower value to make my framerate limiter re-adjust itself more frequently, or framerate will oscillate.