Skip to content

Tales of Berseria "Fix" - v 0.5.2

Compare
Choose a tag to compare
@Kaldaien Kaldaien released this 31 Jan 03:49
· 77 commits to master since this release

Minor fix for new patch

- Had to update a memory address - A later version will properly decode the relative jump instruction that includes the limiter address and updates like this won't be necessary anymore.
- **_0.5.2.1**_ Takes the Audio Fix from Tales of Zestiria and applies it here -- _you're welcome_ 😹

Added Texture QuickLoad Function

- Skips mipmap loads and defers them to background threads. - It sounds complicated and is, but generally results in quicker non-cached texture loads. - Most texture loads by the Tales engine hit my texture cache, so this only affects initial area loading performance. - Number of threads should be set to 3 rather than 6 as previous versions defaulted to. - You may configure this in the config UI by ticking the QuickLoad button. - Added a visual indicator of texture cache performance to the config UI - Bet you didn't realize TZFix, TSFix and TBFix do substantial texture memory management behind the scenes to improve performance 😎