The goal of this project is to create a network game where several teams confront on a tiles map containing resources.
The winning team is the first one where at least 6 players who reach the maximum elevation.
The following pages describe all the details and constraints.
./zappy_server –help
./zappy_server -p port -x width -y height -n name1 name2 ... -c clientsNb -f freq
port is the port number
width is the width of the world
height is the height of the world
nameX is the name of the team X
clientsNb is the number of authorized clients per team
freq is the reciprocal of time unit for execution of actions
./zappy_gui –help
./zappy_ai -p port -h machine
port is the port number
machine is the name of the machine; localhost by default
./zappy_ai –help
./zappy_ai -p port -n name -h machine
port is the port number
name is the name of the team
machine is the name of the machine; localhost by default