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JohnnyMorganz committed Oct 24, 2023
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Expand Up @@ -15,8 +15,7 @@ You can then run the following:
$ luau-lsp lsp
```

which will start a language server. The server listens to messages following the Language Server Protocol (LSP)
via stdin, and sends messages via stdout.
which will start a language server. The server listens to messages following the [Language Server Protocol (LSP)](https://microsoft.github.io/language-server-protocol/specifications/lsp/3.17/specification/) specification via stdin, and sends messages via stdout.

To find all the command-line options available, run

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## Configuring FFlags

The Luau project makes use of FFlag to gate and dynamically enable new features when they are released.
The Luau project makes use of FFlags to gate and dynamically enable new features when they are released.

For the Luau Language Server, FFlags are defined on the command line:

```sh
$ luau-lsp lsp --flag:NAME=VALUE
```

By default, all FFlags are enabled. You can disable all FFlags by passing `--no-flags-enabled`.
By default, all FFlags are enabled, apart from those that are [defined as experimental](https://github.com/luau-lang/luau/blob/master/Common/include/Luau/ExperimentalFlags.h).
You can disable all FFlags by passing `--no-flags-enabled`.

```sh
$ luau-lsp lsp --no-flags-enabled
```

The VSCode client makes use of the live Roblox Studio FFlag studios to sync FFlag state. You can find all current
The VSCode client makes use of the live Roblox Studio FFlag information to sync FFlag state. You can find all current
FFlag values at https://clientsettingscdn.roblox.com/v1/settings/application?applicationName=PCDesktopClient.
Note for simplicity that most relevant FFlags are prefixed by `Luau`. Some FFlags are prefixed by `DebugLuau`, but these
FFlags are experimental and should not typically be enabled.
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