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Modding
This engine takes modding one step further with .hscript support and some new mod folders:
- Menu Difficulties
- Stages
- Credits
- Pixel UI
- Main Menu Assets
For your custom menu difficulties, make sure it is in the form of a .png. The file MUST be 314 by 104. Then, put it in the path "mods/images/menudifficulties" or "mods/my-mod/images/menudifficulties".
The stages folder is for when your custom stage needs to be in the path, “mods/images/stages” or "mods/my-mod/images/stages".
If you want to make your own stage, I suggest using either of these tools:
For the credits, draw your credit icon (which MUST be 140x150), then put it in "mods/images/credits" or "mods/my-mod/images/credits". Then, create a .txt file for your credits. The format used is:
Heading
name::image::description::link::color
And be sure to put your credits in "mods/data" or "mods/my-mod/data".
Put your custom pixel notes in "mods/images/pixelUI" or "mods/my-mod/images/pixelUI".
Make sure to put your custom Story Mode, Freeplay, Mods, Awards, Credits, Donate, Editors or Options assets in "mods/images/mainmenu" or "mods/my-mod/images/mainmenu".