Update Player.cs #79
Annotations
3 errors and 7 warnings
Build:
Automaton/Features/HuntRelayHelper.cs#L15
The type or namespace name 'Enums' does not exist in the namespace 'Automaton.Utilities' (are you missing an assembly reference?)
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Build:
Automaton/Features/HuntRelayHelper.cs#L15
The type or namespace name 'Enums' does not exist in the namespace 'Automaton.Utilities' (are you missing an assembly reference?)
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Build
Process completed with exit code 1.
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Build
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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Build:
ECommons/ECommons/UIHelpers/AddonMasterImplementations/SalvageDialog.cs#L24
'AddonSalvageDialog.CheckBox' is obsolete: 'Use BulkDesynthCheckboxNode'
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Build:
ECommons/ECommons/UIHelpers/AddonMasterImplementations/SalvageDialog.cs#L24
'AddonSalvageDialog.CheckBox' is obsolete: 'Use BulkDesynthCheckboxNode'
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Build:
ECommons/ECommons/UIHelpers/AddonMasterImplementations/SalvageDialog.cs#L26
'AddonSalvageDialog.CheckBox' is obsolete: 'Use BulkDesynthCheckboxNode'
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Build:
ECommons/ECommons/UIHelpers/AddonMasterImplementations/SalvageDialog.cs#L24
'AddonSalvageDialog.CheckBox' is obsolete: 'Use BulkDesynthCheckboxNode'
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Build:
ECommons/ECommons/UIHelpers/AddonMasterImplementations/SalvageDialog.cs#L24
'AddonSalvageDialog.CheckBox' is obsolete: 'Use BulkDesynthCheckboxNode'
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Build:
ECommons/ECommons/UIHelpers/AddonMasterImplementations/SalvageDialog.cs#L26
'AddonSalvageDialog.CheckBox' is obsolete: 'Use BulkDesynthCheckboxNode'
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