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2019.2.11 15:47
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Jack-Myth committed Feb 11, 2019
1 parent 7a8fc2b commit f8384c2
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Showing 4 changed files with 54 additions and 54 deletions.
76 changes: 38 additions & 38 deletions IdleMaster/IdleMaster/AlwaysIdleList.Designer.cs

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3 changes: 2 additions & 1 deletion IdleMaster/IdleMaster/AlwaysIdleList.cs
Original file line number Diff line number Diff line change
Expand Up @@ -140,7 +140,8 @@ private void button2_Click(object sender, EventArgs e)
{
//Stop Idle
foreach (Process p in ProcessList)
p.Kill();
if(!p.HasExited)
p.Kill();
ProcessList.Clear();
this.button2.Text = "▶开始";
this.checkedListBox1.Enabled = true;
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24 changes: 12 additions & 12 deletions IdleMaster/IdleMaster/frmMain.Designer.cs

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5 changes: 2 additions & 3 deletions IdleMaster/IdleMaster/frmSettings.cs
Original file line number Diff line number Diff line change
Expand Up @@ -251,9 +251,8 @@ private void textBox1_KeyPress(object sender, KeyPressEventArgs e)

private void button1_Click(object sender, EventArgs e)
{
MessageBox.Show("此处可以设置同时挂卡的最大上限,Idle默认可以同时运行30个游戏,但是如果你的游戏非常多," +
"很多两小时也是很长的时间,这个地方可以设置最大运行的数目,可以提高到64甚至更多。\n" +
"但是需要注意,每个游戏需要占用5MB内存(优化后占用3MB物理内存),挂很多游戏的前提是你的内存足够大,请自行斟酌。","这是什么?");
MessageBox.Show("此处可以设置同时挂卡的最大上限,Idle默认可以同时运行30个游戏,你可以修改这个参数,来限制IdleMaster的运行数量。" +
"但是,由于Steam本身的限制,无论运行多少游戏,最多只有30个游戏会记录时长,请自行斟酌","这是什么?");
}
}
}

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