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optimize images
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HoangTran0410 committed Sep 12, 2024
1 parent d7f55f8 commit 8dfcdb8
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Binary file modified assets/images/champions/background/ahri.png
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Binary file modified assets/images/champions/background/ashe.png
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Binary file modified assets/images/champions/background/blitzcrank.png
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Binary file modified assets/images/champions/background/chogath.png
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Binary file modified assets/images/champions/background/graves.png
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Binary file modified assets/images/champions/background/leblanc.png
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Binary file modified assets/images/champions/background/leesin.png
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Binary file modified assets/images/champions/background/lux.png
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Binary file modified assets/images/champions/background/malphite.png
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Binary file modified assets/images/champions/background/olaf.png
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Binary file modified assets/images/champions/background/shaco.png
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Binary file modified assets/images/champions/background/teemo.png
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Binary file modified assets/images/champions/background/veigar.png
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Binary file modified assets/images/champions/background/yasuo.png
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Binary file modified assets/images/champions/background/zed.png
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Binary file modified assets/images/champions/graves.png
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Binary file modified assets/images/spells/blitzcrank_e.png
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Binary file modified assets/images/spells/blitzcrank_internal.png
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Binary file modified assets/images/spells/blitzcrank_q.png
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Binary file modified assets/images/spells/blitzcrank_r.png
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Binary file modified assets/images/spells/blitzcrank_w.png
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Binary file modified assets/images/spells/flash.png
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Binary file modified assets/images/spells/ghost.png
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Binary file modified assets/images/spells/graves_W.png
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Binary file modified assets/images/spells/heal.png
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Binary file modified assets/images/spells/ignite.png
Binary file modified assets/images/spells/leesin_e.png
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Binary file modified assets/images/spells/zed_w.png
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2 changes: 1 addition & 1 deletion src/game/gameObject/spells/Graves_W.js
Original file line number Diff line number Diff line change
Expand Up @@ -12,7 +12,7 @@ export default class Graves_W extends Spell {
image = AssetManager.getAsset('spell_graves_w');
name = 'Bom mù (Graves_W)';
description =
'Tạo một làn khói tại khu vực chỉ định, <span class="buff">Giảm tầm nhìn</span> và <span class="buff">Làm chậm 40%</span> tất cả kẻ địch / đồng minh trong khu vực';
'Tạo một làn khói tại khu vực chỉ định trong <span class="time">5 giây</span>, <span class="buff">Giảm tầm nhìn</span> và <span class="buff">Làm chậm 40%</span> tất cả kẻ địch / đồng minh trong khu vực';
coolDown = 5000;

range = 350;
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