Implement sprite_new_with_image to create a Sprite from raw image data #56
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This creates a convenience singleton method on Sprite to create an
Image
from raw image data, aTexture
from thatImage
, and finally aSprite
usingcreateWithTexture
.Ideally the
Image
andTexture
classes would be fully exposed to Ruby, but this is beyond my capabilities at the moment.Example usage (based on motion-flow with motion-game example here https://github.com/andrewhavens/motion-game-with-flow-example ):
The above example won't work on Android for two reasons:
.to_data
is unavailable