Fix #501 Setting player model resets their current weapon slot (#3510) #1
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name: Build | |
# Trigger the workflow on any pull request, push or manual dispatch | |
on: [pull_request, push, workflow_dispatch] | |
jobs: | |
windows: | |
strategy: | |
matrix: | |
platform: [win32, x64, arm64] | |
name: windows-${{ matrix.platform }} | |
runs-on: windows-2022 | |
steps: | |
- uses: actions/checkout@v4 | |
- uses: actions/cache@v4 | |
id: cache-dxfiles | |
with: | |
path: utils/DXFiles | |
key: dxfiles-0001 | |
- name: Download DirectX | |
if: steps.cache-dxfiles.outputs.cache-hit != 'true' | |
run: Invoke-WebRequest https://mirror-cdn.multitheftauto.com/bdata/DXFiles.zip -OutFile utils/DXFiles.zip | |
shell: powershell | |
- name: Extract DirectX | |
if: steps.cache-dxfiles.outputs.cache-hit != 'true' | |
run: Expand-Archive -Path utils/DXFiles.zip -DestinationPath utils/DXFiles | |
shell: powershell | |
- name: Install CEF | |
run: utils\premake5 install_cef | |
- name: Install data files | |
run: utils\premake5 install_data | |
- name: Run Build | |
run: win-build.bat release ${{ matrix.platform }} | |
shell: cmd | |
env: | |
DXSDK_DIR: './utils/DXFiles/' | |
CI: 'true' | |
- name: Create build artifacts | |
run: utils\premake5 compose_files | |
- uses: actions/upload-artifact@v4 | |
with: | |
name: InstallFiles-${{ matrix.platform }} | |
path: InstallFiles/ | |
macOS: | |
name: macOS | |
runs-on: macOS-13 | |
steps: | |
- uses: actions/checkout@v4 | |
- name: Install MySQL | |
run: brew install mysql | |
continue-on-error: true | |
- name: Link MySQL | |
run: brew link --overwrite mysql | |
- name: Run Build | |
run: ./linux-build.sh --os=macosx | |
linux: | |
strategy: | |
matrix: | |
architecture: [x64, arm64] | |
include: | |
- architecture: x64 | |
image-tag: latest | |
- architecture: arm64 | |
image-tag: arm64 | |
name: linux-${{ matrix.architecture }} | |
runs-on: ubuntu-latest | |
container: | |
image: docker://ghcr.io/multitheftauto/mtasa-blue-build:${{ matrix.image-tag }} | |
steps: | |
- uses: actions/checkout@v4 | |
- name: Run Build | |
run: ./linux-build.sh --arch=${{ matrix.architecture }} |