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Fix #501 Setting player model resets their current weapon slot (#3510) #1

Fix #501 Setting player model resets their current weapon slot (#3510)

Fix #501 Setting player model resets their current weapon slot (#3510) #1

name: 'Sync master to maetro'
on:
push:
branches: [ master ]
workflow_dispatch:
jobs:
sync-master-to-maetro:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
with:
fetch-depth: 0
token: ${{ secrets.SYNC_CI_PAT }}
- id: sync_commits
name: Sync commits
run: |
# GitHub Actions bot user
git config --global user.name "Maetro Bot"
git config --global user.email "41898282+github-actions[bot]@users.noreply.github.com"
git checkout release/maetro
git merge master --no-ff --no-edit --no-commit || true
# Discard locale conflicts
git checkout --ours -- Shared/installer/locale "Shared/data/MTA San Andreas/MTA/locale"
git add --verbose Shared/installer/locale "Shared/data/MTA San Andreas/MTA/locale"
# Discard install_cef.lua conflicts
git checkout --ours -- utils/buildactions/install_cef.lua
git add --verbose utils/buildactions/install_cef.lua
# Discard d3dcompiler_47.dll conflicts (Due to old CEF version on maetro)
git checkout --ours -- "Shared/data/MTA San Andreas/MTA/d3dcompiler_47.dll"
git add --verbose "Shared/data/MTA San Andreas/MTA/d3dcompiler_47.dll"
# Discard cefweb conflicts
git checkout --ours -- Client/cefweb/CWebView.cpp
git add --verbose Client/cefweb/CWebView.cpp
git checkout --ours -- "Client/loader/MainFunctions.cpp"
git add --verbose "Client/loader/MainFunctions.cpp"
# We should be done with the merge now
printf "Synchronize changes from 1.6 master branch [ci skip]\n\n" > commit.txt
git log --expand-tabs=4 --pretty=format:'%h %s' release/maetro..master >> commit.txt
git commit --no-edit --allow-empty -F commit.txt
git push origin release/maetro