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fix: dynmap-townyの設定をs1個別にする
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Lucky3028 committed Sep 16, 2024
1 parent 0ff3c95 commit d6e53df
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Expand Up @@ -544,101 +544,6 @@ data:
# Log4J defense: string substituted for attempts to use macros in web chat
hackAttemptBlurb: "(IaM5uchA1337Haxr-Ban Me!)"
dynmap-Towny-config.yml: |
version:
# This is the current version. Please do not edit.
version: 1.1.2
update:
# Seconds between updating Towny information on the dynmap.
period: '300'
layer:
# The name of the Towny layer on dynmap.
name: Towny
# Is the Towny layer hidden by default?
hidebydefault: 'false'
# Ordering priority in layer menu (low goes before high - default is 0)
layerprio: '2'
# (optional) set minimum zoom level before layer is visible (0 = defalt, always visible)
minzoom: '0'
# Requires Player-Info-Is-Protected enabled in dynmap.
player_visibility:
# Allow all residents of a given town to see one another.
visibility-by-town: 'true'
# Allow all residents of a given nation to see one another.
visibility-by-nation: 'true'
townblock_colours:
shops:
# Show shop plots with their own fill colour.
showshops: 'false'
# The colour shops plots are filled with.
fillcolour: '#0000FF'
arenas:
# Show arena plots with their own fill colour.
showarenas: 'false'
# The colour arena plots are filled with.
fillcolour: '#FF00FF'
embassies:
# Show embassy plots with their own fill colour.
showembassies: 'false'
# The colour embassy plots are filled with.
fillcolour: '#00FFFF'
wilds:
# Show wilds plots with their own fill colour.
showwilds: 'false'
# The colour wilds plots are filled with.
fillcolour: '#00FF00'
dynamic_colours:
# Use dynamic nation colors, which are set in-game by individual nations (using /t set mapcolor <colour>)
town_colours: 'true'
# Use dynamic nation colors, which are set in-game by individual nations (using /n set mapcolor <colour>)
nation_colours: 'true'
infowindow:
# Format for town popup.
town_info_window: <div class="infowindow"><span style="font-size:120%;">%regionname% (%nation%)</span><br /> Mayor <span style="font-weight:bold;">%playerowners%</span><br /> Associates <span style="font-weight:bold;">%playermanagers%</span><br/>Flags<br /><span style="font-weight:bold;">%flags%</span></div>
# What is shown in the info window's %nation% when a town has no nation.
nonationslug: ''
regionstyle:
strokecolor: '#FF0000'
strokeopacity: '0.8'
strokeweight: '3'
fillcolor: '#FF0000'
fillopacity: '0.35'
boost: 'false'
# Allowed icon names found here: https://github.com/webbukkit/dynmap/wiki/Using-Markers
icons:
homeicon: blueflag
capitalicon: king
outposticon: tower
ruinicon: warning
# Optional setting to limit which regions to show, by name - if commented out, all regions are shown.
# To show all regions on a given world, add 'world:<worldname>' to the list.
visibleregions: ''
# Optional setting to hide specific regions, by name.
# To hide all regions on a given world, add 'world:<worldname>' to the list.
hiddenregions: ''
custstyle:
customregion1:
strokecolor: '#00FF00'
y: '64'
customregion2:
strokecolor: '#007F00'
y: '64'
boost: 'false'
nationstyle:
NationOfBlue:
strokecolor: '#0000FF'
fillcolor: '#0000FF'
boost: 'false'
_none_:
homeicon: greenflag
# Chat settings for use with TownyChat.
chat:
sendlogin: 'true'
sendquit: 'true'
format: '&color;2[WEB] %playername%: &color;f%message%'
# The language file you wish to use
language: english.yml
dynmap-WorldGuard-config.yml: |
update:
# Seconds between checks for Residence updates
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Expand Up @@ -242,3 +242,98 @@ data:
shader: stdtexture
lighting: shadows
mapzoomin: 0
dynmap-Towny-config.yml: |
version:
# This is the current version. Please do not edit.
version: 1.1.2
update:
# Seconds between updating Towny information on the dynmap.
period: '300'
layer:
# The name of the Towny layer on dynmap.
name: Towny
# Is the Towny layer hidden by default?
hidebydefault: 'false'
# Ordering priority in layer menu (low goes before high - default is 0)
layerprio: '2'
# (optional) set minimum zoom level before layer is visible (0 = defalt, always visible)
minzoom: '0'
# Requires Player-Info-Is-Protected enabled in dynmap.
player_visibility:
# Allow all residents of a given town to see one another.
visibility-by-town: 'true'
# Allow all residents of a given nation to see one another.
visibility-by-nation: 'true'
townblock_colours:
shops:
# Show shop plots with their own fill colour.
showshops: 'false'
# The colour shops plots are filled with.
fillcolour: '#0000FF'
arenas:
# Show arena plots with their own fill colour.
showarenas: 'false'
# The colour arena plots are filled with.
fillcolour: '#FF00FF'
embassies:
# Show embassy plots with their own fill colour.
showembassies: 'false'
# The colour embassy plots are filled with.
fillcolour: '#00FFFF'
wilds:
# Show wilds plots with their own fill colour.
showwilds: 'false'
# The colour wilds plots are filled with.
fillcolour: '#00FF00'
dynamic_colours:
# Use dynamic nation colors, which are set in-game by individual nations (using /t set mapcolor <colour>)
town_colours: 'true'
# Use dynamic nation colors, which are set in-game by individual nations (using /n set mapcolor <colour>)
nation_colours: 'true'
infowindow:
# Format for town popup.
town_info_window: <div class="infowindow"><span style="font-size:120%;">%regionname% (%nation%)</span><br /> Mayor <span style="font-weight:bold;">%playerowners%</span><br /> Associates <span style="font-weight:bold;">%playermanagers%</span><br/>Flags<br /><span style="font-weight:bold;">%flags%</span></div>
# What is shown in the info window's %nation% when a town has no nation.
nonationslug: ''
regionstyle:
strokecolor: '#FF0000'
strokeopacity: '0.8'
strokeweight: '3'
fillcolor: '#FF0000'
fillopacity: '0.35'
boost: 'false'
# Allowed icon names found here: https://github.com/webbukkit/dynmap/wiki/Using-Markers
icons:
homeicon: blueflag
capitalicon: king
outposticon: tower
ruinicon: warning
# Optional setting to limit which regions to show, by name - if commented out, all regions are shown.
# To show all regions on a given world, add 'world:<worldname>' to the list.
visibleregions: ''
# Optional setting to hide specific regions, by name.
# To hide all regions on a given world, add 'world:<worldname>' to the list.
hiddenregions: ''
custstyle:
customregion1:
strokecolor: '#00FF00'
y: '64'
customregion2:
strokecolor: '#007F00'
y: '64'
boost: 'false'
nationstyle:
NationOfBlue:
strokecolor: '#0000FF'
fillcolor: '#0000FF'
boost: 'false'
_none_:
homeicon: greenflag
# Chat settings for use with TownyChat.
chat:
sendlogin: 'true'
sendquit: 'true'
format: '&color;2[WEB] %playername%: &color;f%message%'
# The language file you wish to use
language: english.yml
Original file line number Diff line number Diff line change
Expand Up @@ -399,8 +399,8 @@ spec:
- name: dynmap-config--s1
mountPath: /plugins/dynmap/worlds.txt
subPath: worlds.txt
- name: common-dynmap-config
mountPath: /plugins/Dynmap-Towny/config.yml
- name: dynmap-config--s1
mountPath: /plugins/Dynmap-WorldGuard/config.yml
subPath: dynmap-Towny-config.yml
- name: common-dynmap-config
mountPath: /plugins/Dynmap-WorldGuard/config.yml
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