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fix(build): org.bukkit.Material に対する match 式を if 式に置き換える
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これでコンパイル時間が大幅に短縮される (2000秒 -> 110秒)。詳細は #2226 を参照のこと。
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kory33 authored and outductor committed Sep 30, 2023
1 parent bfbf21f commit d565488
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Showing 4 changed files with 188 additions and 216 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -76,187 +76,165 @@ object OnClickTitleMenu {
view.getTitle match {
case MenuType.HEAD.invName =>
event.setCancelled(true)
mat match {
case Material.WATER_BUCKET =>
clickedSound(player, Sound.BLOCK_STONE_BUTTON_CLICK_ON, 1.0f)

val id = current.getItemMeta.getDisplayName.toInt
val length = Nicknames
.getCombinedNicknameFor(id, pd.settings.nickname.id2, pd.settings.nickname.id3)
.getOrElse("")
.length
if (length > MAX_LENGTH) {
player.sendMessage(LENGTH_LIMIT_EXCEEDED)
} else {
pd.updateNickname(id1 = id)
player.sendMessage(
"前パーツ「" + Nicknames
.getHeadPartFor(pd.settings.nickname.id1)
.getOrElse("") + "」をセットしました。"
)
}

case Material.GRASS =>
// unselect
clickedSound(player, Sound.BLOCK_STONE_BUTTON_CLICK_ON, 1.0f)
pd.updateNickname(id1 = 0)
player.sendMessage("前パーツの選択を解除しました。")

case Material.BARRIER =>
clickedSound(player, Sound.BLOCK_FENCE_GATE_OPEN, 0.1f)
ioCanOpenNicknameMenu.open(NickNameMenu).apply(player).unsafeRunAsyncAndForget()

case _ if isSkull && isApplicableAsNextPageButton(current) =>
// 次ページ
clickedSound(player, Sound.BLOCK_FENCE_GATE_OPEN, 0.1f)
val uuid = player.getUniqueId
val menuType = MenuInventoryData.MenuType.HEAD
MenuInventoryData.setHeadingIndex(
uuid,
menuType,
MenuInventoryData.getHeadingIndex(uuid, menuType).get + PER_PAGE
if (mat == Material.WATER_BUCKET) {
clickedSound(player, Sound.BLOCK_STONE_BUTTON_CLICK_ON, 1.0f)

val id = current.getItemMeta.getDisplayName.toInt
val length = Nicknames
.getCombinedNicknameFor(id, pd.settings.nickname.id2, pd.settings.nickname.id3)
.getOrElse("")
.length
if (length > MAX_LENGTH) {
player.sendMessage(LENGTH_LIMIT_EXCEEDED)
} else {
pd.updateNickname(id1 = id)
player.sendMessage(
"前パーツ「" + Nicknames
.getHeadPartFor(pd.settings.nickname.id1)
.getOrElse("") + "」をセットしました。"
)
player.openInventory(MenuInventoryData.computeHeadPartCustomMenu(player))

case _ =>
}
} else if (mat == Material.GRASS) {
// unselect
clickedSound(player, Sound.BLOCK_STONE_BUTTON_CLICK_ON, 1.0f)
pd.updateNickname(id1 = 0)
player.sendMessage("前パーツの選択を解除しました。")
} else if (mat == Material.BARRIER) {
clickedSound(player, Sound.BLOCK_FENCE_GATE_OPEN, 0.1f)
ioCanOpenNicknameMenu.open(NickNameMenu).apply(player).unsafeRunAsyncAndForget()
} else if (isSkull && isApplicableAsNextPageButton(current)) {
// 次ページ
clickedSound(player, Sound.BLOCK_FENCE_GATE_OPEN, 0.1f)
val uuid = player.getUniqueId
val menuType = MenuInventoryData.MenuType.HEAD
MenuInventoryData.setHeadingIndex(
uuid,
menuType,
MenuInventoryData.getHeadingIndex(uuid, menuType).get + PER_PAGE
)
player.openInventory(MenuInventoryData.computeHeadPartCustomMenu(player))
}

case MenuType.MIDDLE.invName =>
event.setCancelled(true)
mat match {
case Material.MILK_BUCKET =>
clickedSound(player, Sound.BLOCK_STONE_BUTTON_CLICK_ON, 1.0f)

val id = current.getItemMeta.getDisplayName.toInt
val length = Nicknames
.getCombinedNicknameFor(pd.settings.nickname.id1, id, pd.settings.nickname.id3)
.getOrElse("")
.length
if (length > MAX_LENGTH) {
player.sendMessage(LENGTH_LIMIT_EXCEEDED)
} else {
pd.updateNickname(id2 = id)
player.sendMessage(
"中パーツ「" + Nicknames
.getMiddlePartFor(pd.settings.nickname.id2)
.getOrElse("") + "」をセットしました。"
)
}

case Material.GRASS =>
clickedSound(player, Sound.BLOCK_STONE_BUTTON_CLICK_ON, 1.0f)
pd.updateNickname(id2 = 0)
player.sendMessage("中パーツの選択を解除しました。")

case Material.BARRIER =>
clickedSound(player, Sound.BLOCK_FENCE_GATE_OPEN, 0.1f)
ioCanOpenNicknameMenu.open(NickNameMenu).apply(player).unsafeRunAsyncAndForget()

case _ if isSkull && isApplicableAsNextPageButton(current) =>
clickedSound(player, Sound.BLOCK_FENCE_GATE_OPEN, 0.1f)
val uuid = player.getUniqueId
val menuType = MenuInventoryData.MenuType.MIDDLE
MenuInventoryData.setHeadingIndex(
uuid,
menuType,
MenuInventoryData.getHeadingIndex(uuid, menuType).get + PER_PAGE
if (mat == Material.MILK_BUCKET) {
clickedSound(player, Sound.BLOCK_STONE_BUTTON_CLICK_ON, 1.0f)

val id = current.getItemMeta.getDisplayName.toInt
val length = Nicknames
.getCombinedNicknameFor(pd.settings.nickname.id1, id, pd.settings.nickname.id3)
.getOrElse("")
.length
if (length > MAX_LENGTH) {
player.sendMessage(LENGTH_LIMIT_EXCEEDED)
} else {
pd.updateNickname(id2 = id)
player.sendMessage(
"中パーツ「" + Nicknames
.getMiddlePartFor(pd.settings.nickname.id2)
.getOrElse("") + "」をセットしました。"
)
player.openInventory(MenuInventoryData.computeMiddlePartCustomMenu(player))

case _ =>
}
} else if (mat == Material.GRASS) {
clickedSound(player, Sound.BLOCK_STONE_BUTTON_CLICK_ON, 1.0f)
pd.updateNickname(id2 = 0)
player.sendMessage("中パーツの選択を解除しました。")
} else if (mat == Material.BARRIER) {
clickedSound(player, Sound.BLOCK_FENCE_GATE_OPEN, 0.1f)
ioCanOpenNicknameMenu.open(NickNameMenu).apply(player).unsafeRunAsyncAndForget()
} else if (isSkull && isApplicableAsNextPageButton(current)) {
clickedSound(player, Sound.BLOCK_FENCE_GATE_OPEN, 0.1f)
val uuid = player.getUniqueId
val menuType = MenuInventoryData.MenuType.MIDDLE
MenuInventoryData.setHeadingIndex(
uuid,
menuType,
MenuInventoryData.getHeadingIndex(uuid, menuType).get + PER_PAGE
)
player.openInventory(MenuInventoryData.computeMiddlePartCustomMenu(player))
}

case MenuType.TAIL.invName =>
event.setCancelled(true)
mat match {
case Material.LAVA_BUCKET =>
clickedSound(player, Sound.BLOCK_STONE_BUTTON_CLICK_ON, 1.0f)

val id = current.getItemMeta.getDisplayName.toInt
val length = Nicknames
.getCombinedNicknameFor(pd.settings.nickname.id1, pd.settings.nickname.id2, id)
.getOrElse("")
.length
if (length > MAX_LENGTH) {
player.sendMessage(LENGTH_LIMIT_EXCEEDED)
} else {
pd.updateNickname(id3 = id)
player.sendMessage(
"後パーツ「" + Nicknames
.getTailPartFor(pd.settings.nickname.id3)
.getOrElse("") + "」をセットしました。"
)
}

case Material.GRASS =>
clickedSound(player, Sound.BLOCK_STONE_BUTTON_CLICK_ON, 1.0f)
pd.updateNickname(id3 = 0)
player.sendMessage("後パーツの選択を解除しました。")

case Material.BARRIER =>
clickedSound(player, Sound.BLOCK_FENCE_GATE_OPEN, 0.1f)
ioCanOpenNicknameMenu.open(NickNameMenu).apply(player).unsafeRunAsyncAndForget()

case _ if isSkull && isApplicableAsNextPageButton(current) =>
clickedSound(player, Sound.BLOCK_FENCE_GATE_OPEN, 0.1f)
val uuid = player.getUniqueId
val menuType = MenuInventoryData.MenuType.TAIL
MenuInventoryData.setHeadingIndex(
uuid,
menuType,
MenuInventoryData.getHeadingIndex(uuid, menuType).get + PER_PAGE
if (mat == Material.LAVA_BUCKET) {
clickedSound(player, Sound.BLOCK_STONE_BUTTON_CLICK_ON, 1.0f)

val id = current.getItemMeta.getDisplayName.toInt
val length = Nicknames
.getCombinedNicknameFor(pd.settings.nickname.id1, pd.settings.nickname.id2, id)
.getOrElse("")
.length
if (length > MAX_LENGTH) {
player.sendMessage(LENGTH_LIMIT_EXCEEDED)
} else {
pd.updateNickname(id3 = id)
player.sendMessage(
"後パーツ「" + Nicknames
.getTailPartFor(pd.settings.nickname.id3)
.getOrElse("") + "」をセットしました。"
)
player.openInventory(MenuInventoryData.computeTailPartCustomMenu(player))

case _ =>
}
} else if (mat == Material.GRASS) {
clickedSound(player, Sound.BLOCK_STONE_BUTTON_CLICK_ON, 1.0f)
pd.updateNickname(id3 = 0)
player.sendMessage("後パーツの選択を解除しました。")
} else if (mat == Material.BARRIER) {
clickedSound(player, Sound.BLOCK_FENCE_GATE_OPEN, 0.1f)
ioCanOpenNicknameMenu.open(NickNameMenu).apply(player).unsafeRunAsyncAndForget()
} else if (isSkull && isApplicableAsNextPageButton(current)) {
clickedSound(player, Sound.BLOCK_FENCE_GATE_OPEN, 0.1f)
val uuid = player.getUniqueId
val menuType = MenuInventoryData.MenuType.TAIL
MenuInventoryData.setHeadingIndex(
uuid,
menuType,
MenuInventoryData.getHeadingIndex(uuid, menuType).get + PER_PAGE
)
player.openInventory(MenuInventoryData.computeTailPartCustomMenu(player))
}

case MenuType.SHOP.invName =>
event.setCancelled(true)
mat match {
if (mat == Material.EMERALD_ORE) {
// 実績ポイント最新化
case Material.EMERALD_ORE =>
clickedSound(player, Sound.BLOCK_STONE_BUTTON_CLICK_ON, 1.0f)
pd.recalculateAchievePoint()
pd.samepageflag = true
player.openInventory(MenuInventoryData.computePartsShopMenu(player))

clickedSound(player, Sound.BLOCK_STONE_BUTTON_CLICK_ON, 1.0f)
pd.recalculateAchievePoint()
pd.samepageflag = true
player.openInventory(MenuInventoryData.computePartsShopMenu(player))
} else if (mat == Material.BEDROCK) {
// 購入処理
case Material.BEDROCK =>
clickedSound(player, Sound.BLOCK_STONE_BUTTON_CLICK_ON, 1.0f)

val num = current.getItemMeta.getDisplayName.toInt
val isHead = num < 9900
val required = if (isHead) 20 else 35
val getPart = if (isHead) { num => Nicknames.getHeadPartFor(num) }
else { num => Nicknames.getMiddlePartFor(num) }

if (pd.achievePoint.left >= required) {
pd.TitleFlags.addOne(num)
pd.consumeAchievePoint(required)
player.sendMessage("パーツ「" + getPart(num).getOrElse("") + "」を購入しました。")
pd.samepageflag = true
player.openInventory(MenuInventoryData.computePartsShopMenu(player))
} else {
player.sendMessage("実績ポイントが不足しています。")
}

case Material.BARRIER =>
clickedSound(player, Sound.BLOCK_FENCE_GATE_OPEN, 0.1f)
ioCanOpenNicknameMenu.open(NickNameMenu).apply(player).unsafeRunAsyncAndForget()

case _ if isSkull && isApplicableAsNextPageButton(current) =>
clickedSound(player, Sound.BLOCK_FENCE_GATE_OPEN, 0.1f)
val uuid = player.getUniqueId
val menuType = MenuInventoryData.MenuType.SHOP
MenuInventoryData.setHeadingIndex(
uuid,
menuType,
MenuInventoryData.getHeadingIndex(uuid, menuType).get + PER_PAGE
)
clickedSound(player, Sound.BLOCK_STONE_BUTTON_CLICK_ON, 1.0f)

val num = current.getItemMeta.getDisplayName.toInt
val isHead = num < 9900
val required = if (isHead) 20 else 35
val getPart = if (isHead) { num => Nicknames.getHeadPartFor(num) }
else { num => Nicknames.getMiddlePartFor(num) }

if (pd.achievePoint.left >= required) {
pd.TitleFlags.addOne(num)
pd.consumeAchievePoint(required)
player.sendMessage("パーツ「" + getPart(num).getOrElse("") + "」を購入しました。")
pd.samepageflag = true
player.openInventory(MenuInventoryData.computePartsShopMenu(player))

case _ =>
} else {
player.sendMessage("実績ポイントが不足しています。")
}
} else if (mat == Material.BARRIER) {
clickedSound(player, Sound.BLOCK_FENCE_GATE_OPEN, 0.1f)
ioCanOpenNicknameMenu.open(NickNameMenu).apply(player).unsafeRunAsyncAndForget()
} else if (isSkull && isApplicableAsNextPageButton(current)) {
clickedSound(player, Sound.BLOCK_FENCE_GATE_OPEN, 0.1f)
val uuid = player.getUniqueId
val menuType = MenuInventoryData.MenuType.SHOP
MenuInventoryData.setHeadingIndex(
uuid,
menuType,
MenuInventoryData.getHeadingIndex(uuid, menuType).get + PER_PAGE
)
player.openInventory(MenuInventoryData.computePartsShopMenu(player))
}

// それ以外のインベントリの名前だった場合何もしない!
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -38,17 +38,17 @@ object BlockSearching {
case XYZTuple(x, y, z) =>
val targetBlock = referencePoint.getRelative(x, y, z)

if (BreakUtil.canBreakWithSkill(player, targetBlock, lockedBlocks))
targetBlock.getType match {
case Material.LAVA =>
lavaBlocks.add(targetBlock)
case Material.WATER =>
waterBlocks.add(targetBlock)
case _ =>
MaterialSets
.refineBlock(targetBlock, MaterialSets.materials)
.foreach(b => solidBlocks.add(b))
if (BreakUtil.canBreakWithSkill(player, targetBlock, lockedBlocks)) {
if (targetBlock.getType == Material.LAVA) {
lavaBlocks.add(targetBlock)
} else if (targetBlock.getType == Material.WATER) {
waterBlocks.add(targetBlock)
} else {
MaterialSets
.refineBlock(targetBlock, MaterialSets.materials)
.foreach(b => solidBlocks.add(b))
}
}
}

Result(solidBlocks.toList, waterBlocks.toList, lavaBlocks.toList)
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -41,24 +41,22 @@ object AssaultSkillRange {
}

case class Water(effectChunkSize: XYZTuple) extends AssaultSkillRange {
override val blockMaterialConversion: Material => Material = {
case Material.WATER => Material.ICE
case x => x
override val blockMaterialConversion: Material => Material = { m =>
if (m == Material.WATER) Material.ICE else m
}
}

case class Lava(effectChunkSize: XYZTuple) extends AssaultSkillRange {
override val blockMaterialConversion: Material => Material = {
case Material.LAVA => Material.MAGMA_BLOCK
case x => x
override val blockMaterialConversion: Material => Material = { m =>
if (m == Material.LAVA) Material.MAGMA_BLOCK else m
}
}

case class Liquid(effectChunkSize: XYZTuple) extends AssaultSkillRange {
override val blockMaterialConversion: Material => Material = {
case Material.WATER => Material.ICE
case Material.LAVA => Material.MAGMA_BLOCK
case x => x
override val blockMaterialConversion: Material => Material = { m =>
if (m == Material.WATER) Material.ICE
else if (m == Material.LAVA) Material.MAGMA_BLOCK
else m
}
}

Expand Down
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