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Merge branch 'release/v23.7.0'
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dgibbs64 committed Dec 3, 2023
2 parents 38e3098 + becff80 commit 2e0d053
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Showing 82 changed files with 500 additions and 335 deletions.
5 changes: 2 additions & 3 deletions lgsm/config-default/config-lgsm/arkserver/_default.cfg
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Expand Up @@ -12,14 +12,13 @@
ip="0.0.0.0"
port="7777"
queryport="27015"
rconport="27020"
# Default Map: TheIsland, Ragnarok, CrystalIsles, Aberration_P, ScorchedEarth_P, TheCenter, Extinction, Valguero_P, Genesis, Gen2
defaultmap="TheIsland"
altsavedirectoryname="${defaultmap}"
maxplayers="70"

## Server Parameters | https://docs.linuxgsm.com/configuration/start-parameters#additional-parameters
startparameters="${defaultmap}?AltSaveDirectoryName=${altsavedirectoryname}?listen?MultiHome=${ip}?MaxPlayers=${maxplayers}?QueryPort=${queryport}?RCONPort=${rconport}?Port=${port} -automanagedmods -crossplay -PublicIPForEpic=${publicip}"
## Game Server Docs | https://ark.wiki.gg/wiki/Server_configuration
startparameters="${defaultmap}?AltSaveDirectoryName=${altsavedirectoryname} -MultiHome=${ip} -Port=${port} -QueryPort=${queryport} -AutoManagedMods -Crossplay -PublicIPForEpic=${publicip}"

#### LinuxGSM Settings ####

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2 changes: 1 addition & 1 deletion lgsm/config-default/config-lgsm/arma3server/_default.cfg
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Expand Up @@ -32,7 +32,7 @@ servermods=""
bepath=""

## Server Parameters | https://docs.linuxgsm.com/configuration/start-parameters#additional-parameters
startparameters="-ip=${ip} -port=${port} -cfg=${networkcfgfullpath} -config=${servercfgfullpath} -mod='${mods}' -servermod=${servermods} -bepath=${bepath} -autoinit -loadmissiontomemory"
startparameters="-ip=${ip} -port=${port} -cfg=${networkcfgfullpath} -config=${servercfgfullpath} -mod=${mods} -servermod=${servermods} -bepath=${bepath} -autoinit -loadmissiontomemory"

#### LinuxGSM Settings ####

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6 changes: 3 additions & 3 deletions lgsm/config-default/config-lgsm/btlserver/_default.cfg
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Expand Up @@ -14,7 +14,7 @@ port="7777"
queryport="7780"

## Server Parameters | https://docs.linuxgsm.com/configuration/start-parameters#additional-parameters
startparameters="/Game/Maps/Final_Maps/Derailed?Game=/Script/ShooterGame.WartideGameMode?listen -log -broadcastip=\"${publicip}\" -PORT=${port} -QueryPort=${queryport} -defgameini=\"${servercfgfullpath}\""
startparameters="-Port=${port} -QueryPort=${queryport} -BroadcastIp=${publicip} -log"

#### LinuxGSM Settings ####

Expand Down Expand Up @@ -157,8 +157,8 @@ systemdir="${serverfiles}/Battalion"
executabledir="${systemdir}/Binaries/Linux"
executable="./BattalionServer-Linux-Shipping"
servercfgdir="${systemdir}/Saved/Config/LinuxServer"
servercfg="${selfname}.ini"
servercfgdefault="DefaultGame.ini"
servercfg="Game.ini"
servercfgdefault="Game.ini"
servercfgfullpath="${servercfgdir}/${servercfg}"

## Backup Directory
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2 changes: 1 addition & 1 deletion lgsm/config-default/config-lgsm/cod2server/_default.cfg
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Expand Up @@ -15,7 +15,7 @@ defaultmap="mp_leningrad"
maxplayers="20"

## Server Parameters | https://docs.linuxgsm.com/configuration/start-parameters#additional-parameters
startparameters="+set sv_punkbuster 0 +set fs_basepath ${serverfiles} +set dedicated 2 +set net_ip ${ip} +set net_port ${port} +set sv_maxclients ${maxplayers} +exec ${servercfg} +map ${defaultmap}"
startparameters="+set sv_punkbuster 0 +set fs_basepath ${serverfiles} +set dedicated 2 +set net_ip ${ip} +set net_port ${port} +set sv_maxclients ${maxplayers} +map ${defaultmap} +exec ${servercfg}"

#### LinuxGSM Settings ####

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2 changes: 1 addition & 1 deletion lgsm/config-default/config-lgsm/cod4server/_default.cfg
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Expand Up @@ -15,7 +15,7 @@ defaultmap="mp_crossfire"
maxplayers="32"

## Server Parameters | https://docs.linuxgsm.com/configuration/start-parameters#additional-parameters
startparameters="+set sv_punkbuster 0 +set fs_basepath ${serverfiles} +set fs_homepath ${serverfiles} +set sv_authorizemode "-1" +set dedicated 2 +set net_ip ${ip} +set net_port ${port} +set sv_maxclients ${maxplayers} +exec ${servercfg} +map ${defaultmap}"
startparameters="+set sv_punkbuster 0 +set fs_basepath ${serverfiles} +set fs_homepath ${serverfiles} +set sv_authorizemode "-1" +set dedicated 2 +set net_ip ${ip} +set net_port ${port} +set sv_maxclients ${maxplayers} +map ${defaultmap} +exec ${servercfg}"

#### LinuxGSM Settings ####

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2 changes: 1 addition & 1 deletion lgsm/config-default/config-lgsm/codserver/_default.cfg
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Expand Up @@ -15,7 +15,7 @@ defaultmap="mp_neuville"
maxplayers="20"

## Server Parameters | https://docs.linuxgsm.com/configuration/start-parameters#additional-parameters
startparameters="+set sv_punkbuster 0 +set fs_basepath ${serverfiles} +set dedicated 2 +set net_ip ${ip} +set net_port ${port} +set sv_maxclients ${maxplayers} +exec ${servercfg} +map ${defaultmap}"
startparameters="+set sv_punkbuster 0 +set fs_basepath ${serverfiles} +set dedicated 2 +set net_ip ${ip} +set net_port ${port} +set sv_maxclients ${maxplayers} +map ${defaultmap} +exec ${servercfg}"

#### LinuxGSM Settings ####

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2 changes: 1 addition & 1 deletion lgsm/config-default/config-lgsm/coduoserver/_default.cfg
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Expand Up @@ -15,7 +15,7 @@ defaultmap="mp_cassino"
maxplayers="20"

## Server Parameters | https://docs.linuxgsm.com/configuration/start-parameters#additional-parameters
startparameters="+set sv_punkbuster 0 +set fs_basepath ${serverfiles} +set dedicated 2 +set net_ip ${ip} +set net_port ${port} +set sv_maxclients ${maxplayers} +exec ${servercfg} +map ${defaultmap}"
startparameters="+set sv_punkbuster 0 +set fs_basepath ${serverfiles} +set dedicated 2 +set net_ip ${ip} +set net_port ${port} +set sv_maxclients ${maxplayers} +map ${defaultmap} +exec ${servercfg}"

#### LinuxGSM Settings ####

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2 changes: 1 addition & 1 deletion lgsm/config-default/config-lgsm/codwawserver/_default.cfg
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Expand Up @@ -15,7 +15,7 @@ defaultmap="mp_castle"
maxplayers="20"

## Server Parameters | https://docs.linuxgsm.com/configuration/start-parameters#additional-parameters
startparameters="+set sv_punkbuster 0 +set fs_basepath ${serverfiles} +set dedicated 2 +set net_ip ${ip} +set net_port ${port} +set sv_maxclients ${maxplayers} +exec ${servercfg} +map ${defaultmap}"
startparameters="+set sv_punkbuster 0 +set fs_basepath ${serverfiles} +set dedicated 2 +set net_ip ${ip} +set net_port ${port} +set sv_maxclients ${maxplayers} +map ${defaultmap} +exec ${servercfg}"

#### LinuxGSM Settings ####

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2 changes: 1 addition & 1 deletion lgsm/config-default/config-lgsm/colserver/_default.cfg
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Expand Up @@ -136,7 +136,7 @@ querymode="2"
querytype="protocol-valve"

## Console type
consoleverbose="no"
consoleverbose="yes"
consoleinteract="no"

## Game Server Details
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2 changes: 1 addition & 1 deletion lgsm/config-default/config-lgsm/ctserver/_default.cfg
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Expand Up @@ -135,7 +135,7 @@ querymode="1"
querytype=""

## Console type
consoleverbose="no"
consoleverbose="yes"
consoleinteract="yes"

## Game Server Details
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2 changes: 1 addition & 1 deletion lgsm/config-default/config-lgsm/dayzserver/_default.cfg
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Expand Up @@ -128,7 +128,7 @@ steamcmdforcewindows="no"
branch=""
betapassword=""
# Master Server | https://docs.linuxgsm.com/steamcmd/steam-master-server
steammaster="false"
steammaster="true"

## Stop Mode | https://docs.linuxgsm.com/features/stop-mode
# 1: tmux kill
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4 changes: 1 addition & 3 deletions lgsm/config-default/config-lgsm/gmodserver/_default.cfg
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Expand Up @@ -19,8 +19,6 @@ tickrate="66"
gamemode="sandbox"

## Workshop Parameters | https://wiki.facepunch.com/gmod/Workshop_for_Dedicated_Servers
# To get an API key visit - https://steamcommunity.com/dev/apikey
wsapikey=""
wscollectionid=""

## Game Server Login Token (GSLT): Optional
Expand All @@ -29,7 +27,7 @@ wscollectionid=""
gslt=""

## Server Parameters | https://docs.linuxgsm.com/configuration/start-parameters#additional-parameters
startparameters="-game garrysmod -strictportbind -ip ${ip} -port ${port} -tickrate ${tickrate} +host_workshop_collection ${wscollectionid} -authkey ${wsapikey} +clientport ${clientport} +tv_port ${sourcetvport} +gamemode ${gamemode} +map ${defaultmap} +sv_setsteamaccount ${gslt} +servercfgfile ${servercfg} -maxplayers ${maxplayers} -disableluarefresh"
startparameters="-game garrysmod -strictportbind -ip ${ip} -port ${port} -tickrate ${tickrate} +host_workshop_collection ${wscollectionid} +clientport ${clientport} +tv_port ${sourcetvport} +gamemode ${gamemode} +map ${defaultmap} +sv_setsteamaccount ${gslt} +servercfgfile ${servercfg} -maxplayers ${maxplayers} -disableluarefresh"

#### LinuxGSM Settings ####

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4 changes: 2 additions & 2 deletions lgsm/config-default/config-lgsm/hcuserver/_default.cfg
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Expand Up @@ -17,7 +17,7 @@ queryport="27015"
servername="LinuxGSM"

## Server Parameters | https://docs.linuxgsm.com/configuration/start-parameters#additional-parameters
startparameters="${defaultmap}?Difficulty=1?Game=DM?MapList=KidsBedroom,Playground,Garden,Hallway_Simple,Bathroom,Hallway_Hard,Attic_Daytime,Shed,ToyPalace,Kitchen,Garage?MaxPlayers=${maxplayers}?WeaponTypes=7?TimeLimit=600?ScoreLimit=30?Teamplay -ServerName='${servername}' -Port=${port} -QueryPort=${queryport} -NOCONSOLE -unattended"
startparameters="${defaultmap}?MaxPlayers=${maxplayers} -ServerName='${servername}' -Port=${port} -QueryPort=${queryport}"

## Server Parameters for Plague mode
#startparameters="${defaultmap}?Game=PL?MapList=KidsBedroom,Garden,Hallway_Simple,Attic_Daytime,Garage,Shed,Kitchen,Hallway_Hard,ToyPalace,Bathroom?MaxPlayers=${maxplayers}?WeaponTypes=7?TimeLimit=600 -ServerName='${servername}' -Port=${port} -QueryPort=${queryport} -NOCONSOLE -unattended"
Expand Down Expand Up @@ -150,7 +150,7 @@ querymode="1"
querytype=""

## Console type
consoleverbose="no"
consoleverbose="yes"
consoleinteract="no"

## Game Server Details
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8 changes: 4 additions & 4 deletions lgsm/config-default/config-lgsm/inssserver/_default.cfg
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Expand Up @@ -13,10 +13,10 @@ ip="0.0.0.0"
port="27102"
queryport="27131"
rconport="27015"
rconpassword=""
rconpassword="CHANGE_ME"
servername="LinuxGSM"
defaultmap="Canyon"
defaultscenario="Scenario_Crossing_Push_Security"
defaultmap="Oilfield"
defaultscenario="Scenario_Refinery_Push_Security"
maxplayers="28"

## Game Server Login Token (GSLT): Optional
Expand All @@ -25,7 +25,7 @@ maxplayers="28"
gslt=""

## Server Parameters | https://docs.linuxgsm.com/configuration/start-parameters#additional-parameters
## Parameter Docs | https://mod.io/g/insurgencysandstorm/r/server-admin-guide
## Game Server Docs | https://mod.io/g/insurgencysandstorm/r/server-admin-guide
startparameters="${defaultmap}?Scenario=${defaultscenario}?MaxPlayers=${maxplayers} -Port=${port} -QueryPort=${queryport} -hostname='${servername}' -Rcon -RconPassword=${rconpassword} -RconListenPort=${rconport} -GSLTToken=${gslt} -log"

#### LinuxGSM Settings ####
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2 changes: 1 addition & 1 deletion lgsm/config-default/config-lgsm/jk2server/_default.cfg
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Expand Up @@ -18,7 +18,7 @@ port="27960"
defaultmap="ffa_bespin"

## Server Parameters | https://docs.linuxgsm.com/configuration/start-parameters#additional-parameters
startparameters="+set sv_punkbuster 0 +set fs_basepath ${serverfiles} +set net_ip ${ip} +set net_port ${port} +exec ${servercfg} +map ${defaultmap}"
startparameters="+set sv_punkbuster 0 +set fs_basepath ${serverfiles} +set net_ip ${ip} +set net_port ${port} +map ${defaultmap} +exec ${servercfg}"

#### LinuxGSM Settings ####

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2 changes: 1 addition & 1 deletion lgsm/config-default/config-lgsm/kfserver/_default.cfg
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Expand Up @@ -121,7 +121,7 @@ steamcmdforcewindows="no"
branch=""
betapassword=""
# Master Server | https://docs.linuxgsm.com/steamcmd/steam-master-server
steammaster="false"
steammaster="true"

## Stop Mode | https://docs.linuxgsm.com/features/stop-mode
# 1: tmux kill
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3 changes: 2 additions & 1 deletion lgsm/config-default/config-lgsm/mhserver/_default.cfg
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Expand Up @@ -17,7 +17,8 @@ queryport="27015"
defaultmap="FFA_ThePit"

## Server Parameters | https://docs.linuxgsm.com/configuration/start-parameters#additional-parameters
startparameters="Mordhau ${defaultmap} -log -MultiHome=${ip} -Port=${port} -BeaconPort=${beaconport} -QueryPort=${queryport} -GameIni=${servercfgfullpath}"
## Game Server Docs | https://mordhau.fandom.com/wiki/Dedicated_Server_Hosting_Guide
startparameters="Mordhau ${defaultmap} -MultiHome=${ip} -Port=${port} -BeaconPort=${beaconport} -QueryPort=${queryport} -GameIni=${servercfgfullpath} -log"

#### LinuxGSM Settings ####

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2 changes: 1 addition & 1 deletion lgsm/config-default/config-lgsm/mohaaserver/_default.cfg
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Expand Up @@ -14,7 +14,7 @@ port="12203"
defaultmap="dm/mohdm1"

## Server Parameters | https://docs.linuxgsm.com/configuration/start-parameters#additional-parameters
startparameters="+set sv_punkbuster 0 +set fs_basepath ${serverfiles} +set fs_outputpath ${gamelogdir} +set dedicated 2 +set net_ip ${ip} +set net_port ${port} +exec ${servercfg} +map ${defaultmap}"
startparameters="+set sv_punkbuster 0 +set fs_basepath ${serverfiles} +set fs_outputpath ${gamelogdir} +set dedicated 2 +set net_ip ${ip} +set net_port ${port} +map ${defaultmap} +exec ${servercfg} "

#### LinuxGSM Settings ####

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3 changes: 2 additions & 1 deletion lgsm/config-default/config-lgsm/momserver/_default.cfg
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Expand Up @@ -14,7 +14,8 @@ port="7777"
beaconport="15000"

## Server Parameters | https://docs.linuxgsm.com/configuration/start-parameters#additional-parameters
startparameters="-port="${port}" -beaconport="${beaconport}" -MULTIHOME="${ip}""
## Game Server Docs | https://memoriesofmars.fandom.com/wiki/Dedicated_Servers
startparameters="-MultiHome=${ip} -Port=${port} -BeaconPort=${beaconport} -log"

#### LinuxGSM Settings ####

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4 changes: 2 additions & 2 deletions lgsm/config-default/config-lgsm/ns2cserver/_default.cfg
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Expand Up @@ -15,7 +15,7 @@ defaultmap="co_core"
maxplayers="24"
servername="LinuxGSM"
httpuser="admin"
httppassword="admin"
httppassword="CHANGE_ME"
httpport="8080"
mods=""
serverpassword=""
Expand All @@ -24,7 +24,7 @@ serverpassword=""
# -password \"${serverpassword}\"

## Server Parameters | https://docs.linuxgsm.com/configuration/start-parameters#additional-parameters
startparameters="-name \"${servername}\" -port ${port} -webadmin -webdomain ${ip} -webuser ${httpuser} -webpassword \"${httppassword}\" -webport ${httpport} -map ${defaultmap} -limit ${maxplayers} -config_path \"${servercfgdir}\" -modstorage \"${modstoragedir}\" -mods \"${mods}\""
startparameters="-name '${servername}' -port ${port} -webadmin -webdomain ${ip} -webuser ${httpuser} -webpassword '${httppassword}' -webport ${httpport} -map ${defaultmap} -limit ${maxplayers} -config_path '${servercfgdir}' -modstorage '${modstoragedir}' -mods '${mods}'"

#### LinuxGSM Settings ####

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11 changes: 6 additions & 5 deletions lgsm/config-default/config-lgsm/ns2server/_default.cfg
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Expand Up @@ -12,19 +12,20 @@
ip="0.0.0.0"
port="27015"
defaultmap="ns2_summit"
maxplayers="24"
maxplayers="20"
maxspectators="5"
servername="LinuxGSM"
httpuser="admin"
httppassword="admin"
httppassword="CHANGE_ME"
httpport="8080"
mods=""
modserverport="27031"
serverpassword=""
# Add the following line to the parms if you want a private server. Ensuring
# that the password variable above is not left empty.
# -password \"${serverpassword}\"
# -password '${serverpassword}'

## Server Parameters | https://docs.linuxgsm.com/configuration/start-parameters#additional-parameters
startparameters="-name \"${servername}\" -port ${port} -webadmin -webdomain ${ip} -webuser ${httpuser} -webpassword \"${httppassword}\" -webport ${httpport} -map ${defaultmap} -limit ${maxplayers} -config_path \"${servercfgdir}\" -logdir \"${gamelogdir}\" -modstorage \"${modstoragedir}\" -mods2 \"${mods}\""
startparameters="-name '${servername}' -port ${port} -webadmin -webdomain ${ip} -webuser ${httpuser} -webpassword '${httppassword}' -webport ${httpport} -startmodserver -modserverport ${modserverport} -map ${defaultmap} -limit ${maxplayers} -speclimit ${maxspectators} -config_path '${servercfgdir}' -logdir '${gamelogdir}' -modstorage '${modstoragedir}'"

#### LinuxGSM Settings ####

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4 changes: 2 additions & 2 deletions lgsm/config-default/config-lgsm/ohdserver/_default.cfg
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Expand Up @@ -12,14 +12,14 @@
ip="0.0.0.0"
port="7777"
queryport="27005"
rconport="7778"
servername="LinuxGSM"
serverpassword=""
# Maps: risala, khafji_p, lamdong, montecassino, argonne
defaultmap="AAS-TestMap"
maxplayers="16"

## Server Parameters | https://docs.linuxgsm.com/configuration/start-parameters#additional-parameters
startparameters="${defaultmap}?MaxPlayers=${maxplayers}?Password=${serverpassword} -Port=${port} -QueryPort=${queryport} -SteamServerName='${servername}' -log"
startparameters="${defaultmap}?MaxPlayers=${maxplayers} -MultiHome=${ip} -Port=${port} -QueryPort=${queryport} -RconPort=${rconport} -SteamServerName='${servername}' -log"

#### LinuxGSM Settings ####

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1 change: 1 addition & 0 deletions lgsm/config-default/config-lgsm/onsetserver/_default.cfg
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Expand Up @@ -9,6 +9,7 @@
#### Game Server Settings ####

## Server Parameters | https://docs.linuxgsm.com/configuration/start-parameters#additional-parameters
## Game Server Docs | https://dev.playonset.com/wiki/DedicatedServer
startparameters="--config ${servercfgfullpath}"

#### LinuxGSM Settings ####
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6 changes: 1 addition & 5 deletions lgsm/config-default/config-lgsm/psserver/_default.cfg
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Expand Up @@ -10,15 +10,11 @@

## Predefined Parameters | https://docs.linuxgsm.com/configuration/start-parameters
ip="0.0.0.0"
maxplayers="40"
port="10027"
queryport="10037"
randommap="NONE"
reservedslots="0"
tickrate="50"

## Server Parameters | https://docs.linuxgsm.com/configuration/start-parameters#additional-parameters
startparameters="MULTIHOME=${ip} RANDOM=${randommap} Port=${port} QueryPort=${queryport} FIXEDMAXPLAYERS=${maxplayers} FIXEDMAXTICKRATE=${tickrate} NumReservedSlots=${reservedslots}"
startparameters="-MultiHome=${ip} -Port=${port} -QueryPort=${queryport} -log"

#### LinuxGSM Settings ####

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5 changes: 3 additions & 2 deletions lgsm/config-default/config-lgsm/pvrserver/_default.cfg
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Expand Up @@ -17,7 +17,8 @@ defaultmap="datacenter"
apikey=""

## Server Parameters | https://docs.linuxgsm.com/configuration/start-parameters#additional-parameters
startparameters="Pavlov ${defaultmap} -log -MultiHome=${ip} -Port=${port} ApiKey=${apikey}"
## Game Server Docs | http://pavlovwiki.com/index.php/Setting_up_a_dedicated_server
startparameters="Pavlov ${defaultmap} -MultiHome=${ip} -Port=${port} ApiKey=${apikey} -log"

#### LinuxGSM Settings ####

Expand Down Expand Up @@ -149,7 +150,7 @@ consoleinteract="no"
## Game Server Details
# Do not edit
gamename="Pavlov VR"
engine="unreal4"
engine="unreal5"
glibc="2.17"

#### Directories ####
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2 changes: 1 addition & 1 deletion lgsm/config-default/config-lgsm/q3server/_default.cfg
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Expand Up @@ -14,7 +14,7 @@ port="27960"
defaultmap="q3dm17"

## Server Parameters | https://docs.linuxgsm.com/configuration/start-parameters#additional-parameters
startparameters="+set sv_punkbuster 0 +set fs_basepath ${serverfiles} +set dedicated 2 +set com_hunkMegs 32 +set net_ip ${ip} +set net_port ${port} +exec ${servercfg} +map ${defaultmap}"
startparameters="+set sv_punkbuster 0 +set fs_basepath ${serverfiles} +set dedicated 2 +set com_hunkMegs 32 +set net_ip ${ip} +set net_port ${port} +map ${defaultmap} +exec ${servercfg}"

#### LinuxGSM Settings ####

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