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Domain models for starting a game #13
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I am designing the card model which will be stored in backend server, For example , when flipping over a summoning card, it indicates that one more cultist will be placed to certain location of the map . So far I got the Figma canvas maintained by @wingtkw , which includes all Summoning cards and The-Old-One cards . Also I read the rule book , it is a user guide so does not reveal enough detail (for this game project development) My questions :
I guess such information might not be public due to the fact the board game is a commercial product $$ . Is there anyone who played the game and can share the detail to me ? Maybe @wingtkw or @KalpasWang can answer the question ? updateFound play-through video , will spend time checking this out |
I remember @wingtkw had this game. also YouTube has some unboxing videos, in both English and Chinese, which might give you some details. Thank you for your hard work 😊😊😊 |
@KalpasWang , |
according to manual, the evil stir cards have following steps:
中文版: |
Thanks Kalpas Wang, I saw that section in rule manual. I am working on board and the-old-one card setup , |
Discuss the domain layer for starting the game and how they interacts with each other,
Prerequisite
/games/{gameId}/start
,PATCH
method.Possible models / entities
The Board
player cards
player cards
consists of some Relic cards, 44 Clue cards, and 4 Evil-Stirs cardsplayer cards
Reference
Cards
Different types of cards can also be different entities
Cultist and Shoggoth
Turns / Steps / Actions
Workflow
train station in Arkham
of the mapAnyone is welcome to leave your comment for how we can implement this,
thanks
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