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[Continuations] Add helper function for instance inclusion mask [Continuations] Do not modify ray flags in system data [Continuations] Fix CallShader(null) [Continuations] Fix continuation Debug path [Continuations] Fix traversal address loading Add larger embedded data allocation functions Conditionally enable lgc.cps style continuation stack lowering Deactivate primitives in the scratch memory that don't have a valid index for its geometry Handle index and transform offsets in indirect AS build Remove support for noCopySortedNodes disabled BVH builds Shader building changes for offline compiler tools Support ScratchGlobal in BatchedBuilder Fix type ambiguity compilation error on some systems
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