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25f4447
Update index.html
jlee184 Feb 6, 2018
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jlee184 Feb 6, 2018
597b7b9
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jlee184 Feb 6, 2018
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jlee184 Feb 8, 2018
d3dacd4
Delete main.js
jlee184 Feb 8, 2018
0ce45f1
Delete matching_pairs.js
jlee184 Feb 8, 2018
c2604e7
Delete phaser.map
jlee184 Feb 8, 2018
07893ed
Delete phaser.min.js
jlee184 Feb 8, 2018
0c1cf5b
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jlee184 Feb 8, 2018
740c462
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jlee184 Feb 8, 2018
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jlee184 Feb 8, 2018
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jlee184 Feb 8, 2018
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jlee184 Feb 8, 2018
0629f2b
Delete matching_pairs.js
jlee184 Feb 8, 2018
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jlee184 Feb 8, 2018
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jlee184 Feb 8, 2018
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jlee184 Feb 8, 2018
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jlee184 Feb 8, 2018
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jlee184 Feb 8, 2018
f03c5b1
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jlee184 Feb 8, 2018
4e01dff
Delete match_pairs.js
jlee184 Feb 8, 2018
8203744
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jlee184 Feb 15, 2018
a909b04
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jlee184 Feb 15, 2018
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jlee184 Feb 15, 2018
0a85988
Delete index.html
jlee184 Feb 15, 2018
58858ae
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jlee184 Feb 15, 2018
de84a9b
Deleted Game1 Directory
b22tran Feb 15, 2018
ad48062
test
jlee184 Feb 22, 2018
019b390
Changed main.js
jlee184 Feb 22, 2018
7672fe6
Changed index.html files
jlee184 Feb 22, 2018
d6741ab
Changed Directories.
jlee184 Feb 22, 2018
764bbed
Changed Background
jlee184 Feb 22, 2018
d5e29d6
Changed location in Main.js
jlee184 Feb 22, 2018
de5c283
making some phrases into comment
jlee184 Feb 22, 2018
d5364af
changed index.html
jlee184 Feb 22, 2018
a38c96d
HW3 Submission
jlee184 Feb 22, 2018
9baacce
New directory for game 4
jlee184 Feb 27, 2018
6c8fd0f
Assignment 4
jlee184 Mar 1, 2018
304f0cb
Minor changes
jlee184 Mar 1, 2018
6831f59
Changing index.html
jlee184 Mar 1, 2018
d651f99
CHanged html
jlee184 Mar 1, 2018
c945274
Added some basic directions.
jlee184 Mar 1, 2018
afe502d
Game 5
jlee184 Mar 8, 2018
b767248
minor changes
jlee184 Mar 8, 2018
68976f4
test edit on html file
jlee184 Mar 8, 2018
caa01dc
test
jlee184 Mar 8, 2018
e13b062
indent edit
jlee184 Mar 8, 2018
25e690f
html file complete
jlee184 Mar 8, 2018
94008fa
Boundaries added but having issues with them
jlee184 Mar 8, 2018
3147aff
New Game
jlee184 Apr 5, 2018
40541ec
added directory
jlee184 Apr 5, 2018
0adc4c9
Added temp background
jlee184 Apr 5, 2018
1dbf260
Added some sprites
jlee184 Apr 5, 2018
ddbe506
Checkpoint on progress
jlee184 Apr 5, 2018
31b913b
Almost ready for submission
jlee184 Apr 5, 2018
d8239c6
Added basic Instructions
jlee184 Apr 5, 2018
51e7a74
Added new directory
jlee184 Apr 11, 2018
6ee090d
Testing game states
jlee184 Apr 12, 2018
627218a
Test 2.
jlee184 Apr 12, 2018
c38f6e8
Changed file name
jlee184 Apr 12, 2018
e809fdb
Test 3
jlee184 Apr 12, 2018
e989be5
Test 4
jlee184 Apr 12, 2018
0a0cb78
Test template
jlee184 Apr 12, 2018
d1d1084
Game.js updated?
jlee184 Apr 12, 2018
4a93feb
updated directory
jlee184 Apr 12, 2018
c7ebda6
directory
jlee184 Apr 12, 2018
28899e9
Trying to fix Game.js file error
jlee184 Apr 12, 2018
dd1138a
Removing Game.js
jlee184 Apr 12, 2018
8ef836f
test
jlee184 Apr 12, 2018
d5bd4c0
Need to do some bug fixes
jlee184 Apr 12, 2018
28335d9
Fixed bug
jlee184 Apr 12, 2018
06c25e1
Instruction changes.
jlee184 Apr 12, 2018
071b33f
Text Edit
jlee184 Apr 12, 2018
9a33e61
Game Fixes
jlee184 Apr 13, 2018
55feaa0
Physics bug fixes
jlee184 Apr 13, 2018
0dead20
Iteraion Sequence 2
jlee184 Apr 26, 2018
d5123ba
Changed file names for case sensitivity issue.
jlee184 Apr 26, 2018
977a4e6
2.2
jlee184 May 3, 2018
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39 changes: 39 additions & 0 deletions Digital Assignment 1/assets/phaser_tiles.json
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{ "height":6,
"layers":[
{
"data":[3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3],
"height":6,
"name":"Ground",
"opacity":1,
"type":"tilelayer",
"visible":true,
"width":6,
"x":0,
"y":0
}],
"orientation":"orthogonal",
"properties":
{

},
"tileheight":100,
"tilesets":[
{
"firstgid":1,
"image":"C:\/Program Files (x86)\/Tiled\/examples\/tmw_desert_spacing.png",
"imageheight":607,
"imagewidth":607,
"margin":1,
"name":"Desert",
"properties":
{

},
"spacing":1,
"tileheight":100,
"tilewidth":100
}],
"tilewidth":100,
"version":1,
"width":6
}
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142 changes: 142 additions & 0 deletions Digital Assignment 1/index.html
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<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Memories of Kisses</title>
<script src="js/phaser.js"></script>
<script src="js/main.js"></script>

<style>
body
{
color: #777;
font-family: "Avenir", Verdana, sans-serif;
}
#readme
{
margin-top: 10px;
}
</style>

</head>
<body>
<div id="game"></div>
<div id="readme">
<h2>Memories of Kisses</h2>

<ul>
<li><strong>Originality:</strong>
What is original about your game?
</li>
<ul>
<li>
I have altered an example in Phaser so that the game actually works (I downloaded an example that wasn't finished)
</li></ul>

<li><strong>Technical Merit:</strong>
What is interesting about your game technology?
</li>
<ul>
<li>
There are limited amount of cards that can be revealed before the game stops. Forces the players to actually remember the card position.</li>
</ul>

<li><strong>Prototype Postmortem:</strong>
What did you learn from this prototype?
What was the easiest or hardest part of making it?
</li>
<ul>
<li>
I got more comfortable with editing .js files. The hardest part was making a non-working sample to actually work.
</li></ul>

<li><strong>Prototype Assets:</strong>
Did you make your prototype assets from scratch? Did you borrow them? Cite your sources here.
<ul>
<li>Matching Pairs Example: <a href="https://phaser.io/examples/v2/games/matching-pairs">Matching Pairs</a></li>
</ul>
<ul>
<li>Lips Image: <a href="https://static1.squarespace.com/static/568abdd11c1210fead12b8db/582e120d197aeaf29b9b0254/5849a7f6c534a5dc24e34fda/1481222135729/IMG_3135.jpg?format=500w">Lips</a></li>
</ul>

<li><strong>Prototype Closest Other Game:</strong>
Which other game most closely resembles your game? If you are borrowing code from a Phaser Example, you must say so here. If you borrow code from elsewhere, you must say so here.
</li>
<ul>
<li>Any memory game. This game is based on the memory pairing game in the Phaser example</li>
</ul>

<li><strong>High Concept:</strong>
A one-sentence summary of your game.
</li>
<ul>
<li>Find matching pairs and pair them up.</li>
</ul>

<li><strong>Theme:</strong>
State which of the Storymatic themes you used.
</li>
<ul>
<li>N/A</li>
</ul>

<li><strong>Mandated Variety:</strong>
State which input, randomness, genre, and play style you used in this prototype.
</li>
<ul>
<li>The tiles are randoly shuffled.</li>
</ul>

<li><strong>Prototype Goal:</strong>
What game mechanic is this prototype evaluating?
</li>
<ul>
<li>Whether the amount of attempts is appropriate for the game.</li>
</ul>

<li><strong>Player Experience Goals:</strong>
What experience do you want players to have when playing your game?
</li>
<ul>
<li>Frustration.</li>
</ul>

<li><strong>Gameplay:</strong>
A paragraph describing the actions the player can perform, the system dynamics, and the core mechanic. Include a concise explanation of the prototype’s inputs and their expected effects (how to play). You can also describe game play that is not in the prototype. You may include mock-up images for parts of the game not in the prototype.
</li>
<ul>
<li>Click on tiles and reveal. Point-clicking game.</li>
</ul>

<li><strong>Strategies:</strong>
What player strategies do you expect will be effective at playing this game?
</li>
<ul>
<li>Players need to actually the positions of the tiles they have opened previously.</li>
</ul>

<li><strong>Story/Setting/Premise:</strong>
A paragraph about the world your game is set in and who the characters are. What makes the game world and its occupants unique and interesting? Do the tokens represent something? If the game has a backstory, mention it here. If the game is abstract, then say so.
How will the dramatic tension interact with the gameplay tension?
</li>
<ul>
<li>No Story for this game.</li>
</ul>

<li><strong>Target Audience:</strong>
A single sentence that describes the demographic you're trying to reach.
</li>
<ul>
<li>Age 6 to 99.</li>
</ul>

<li><strong>Play Time:</strong>
How long does your game take to play?
</li>
<ul>
<li>Currently there is a 180 second timer before the game pauses. The player is also limited to 20 bad moves.</li>
</ul>

</div>
</body>
</html>
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