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Releases: FuroYT/FNF-WeirdEngine

V0.2.0b V-Sync frist launch fix

01 Aug 11:38
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  • Fixed a bug when first launch the game due to V-Sync saving

V0.2.0

01 Aug 11:38
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HUGE BUG with V-sinc on first launch, to fix it:
you can go with Win+R, write "%appdata%", go to "TomyGamy/WeirdEngine/ninjamuffin99/funkin.sol", and open it with text editor.
search with Ctrl+F "frameratey6:V-Syncy10" and replace it with "frameratei60y10"

Changelogs :

  • Added a brand new menu
  • Compatible with Psych 0.6.2
  • Bring back Antimash but you can desactivate it
  • Added new settings:
  • Unfocus Pause
  • Camera Movements
  • Subtitles
  • No Antimash
  • Subtitles
  • Sound Effect Volume
  • Added new lua functions (explication in documentation):
  • Change and get note keys
  • Change and get health color
  • Convert an RGB color into a game readable color
  • Change icons
  • Added character selector (set playables characters in the week file)
  • Added voice acting on dialogues
  • New icon system (Annimated and winning Icons, not need anymore both character to have a win icon to use it)
  • Languages in mods folder (only works with globals mods)
  • Song Json anti-crash
  • Updated random theme loader (more powerful and loading from mods)
    customisation of splashes via jsons
  • Added subtitles (as event)
  • Added subtitles for Monster, Winter Horrorland and Week 7 (with translation for Week 7)
  • Added note camera movement (in stage file)
  • Added new properties in PlayState : forceMiddleScroll and forceHideOpponentStrums (works like skipCountDown)
  • Added reversed BG for freeplay
  • Added language sound (load a sound depending on the language you chose)
  • Added a new stage property : combo_placement (if option raitingInStage activated, will place the combo to the position)
  • You can now press Ctrl+R rechose randomly a theme
  • Added V-sync to FPS (press left at 60fps)
  • Updated note colors menu and save (to make them compatible if more note support is added, will reset your current choice)
  • Optimised voice and oppVoice loading
  • Improved adaptative loop in game
  • Fixed adaptative loop speed in character editor (BPM set to 120)
  • The languages are: English, Français , Svenska

Documentation can be foud here: https://drive.google.com/drive/folders/1MC83P7edRlcTdKOnx5Dd3FtrVT7SZk28?usp=sharing

v0.1.1

01 Aug 11:37
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Changelogs :

  • Fixed the charting icons

v0.1.0

01 Aug 11:36
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Changelogs :

  • Added voices sepparation (use OppVoices.ogg for the opponent and Voices.ogg for the player, you can also add a different voice track for a different character, simply create Voice-[YourCharacterName].ogg, with this, almost all FNF character have their voices when played)
  • Add a theme randomizer for menus
  • Add the Weird theme (remix by Jack-thander)
  • Added a new note property: countInCombo
  • Added adaptative loop
  • Added wining icon in the character (if both have it, winning icon will be used)
  • Added language support with lua compatibility (use 'lang' in lua to get it)