Run debug.ps1
or debug.sh
(depending on your system) to set up the project for development.
You can then run the binary located at ./build/debug/lowlevelgame.exe
or ./build/debug/lowlevelgame
(depending on your system).
Release builds are similar, with the scripts release.ps1
and release.sh
, and their executable in build/release/
rather than build/debug/
.
Figure them out yourself