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Light Requirement

Frinn38 edited this page Oct 10, 2021 · 4 revisions

Light Requirement is used to check the sky or block light level at the machine position.

This requirement is INPUT only, you don't have to specify a mode property. This requirement will block the start of the recipe if the required light level is not met, but it will never consume or produce anything.

The Requirement type of Light Requirement is : "type": "custommachinery:light" Put this in the requirement json to define an Light Requirement.

Properties

Beside the "type"mandatory property the Light Requirement have 1 other mandatory property and 3 optional property.

light (Mandatory)

Description : Define the light level needed to start the recipe processing. Vanilla light level is an integer value between 0 (no light) and 15 (full light).

Example : "light": 8 Require a light level of 8.

comparator (Optional)

Description : A Comparator used to test the current machine light level with the required light level specified in the light property. The recipe will start only if: machine_light_level [comparator] required_light_level.

Default : ">="

Example : "comparator": "==" The recipe will start only if machine_light_level == required_light_level

sky (Optional)

Description : A boolean, if true the requirement will check the sky light level, if false it will check the block light level.

Note : The maximum sky light level the machine can see is 14.

Default : false - Check the block light level.

Example : "sky": true The machine will check the sky light level.

jei (Optional)

Description : A boolean, if false the requirement will not display in jei, if true it will display as a little green "+" below the recipe.

Default : true (The requirement will display)

Example : "jei": false (The requirement will not display)

Example

A Light Requirement that will make the recipe start only if the sky light level is below 7 :

{
    "type": "custommachinery:light",
    "light": 7,
    "comparator": "<<",
    "sky": true
}
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