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/*BEGIN_LEGAL | ||
Intel Open Source License | ||
Copyright (c) 2002-2018 Intel Corporation. All rights reserved. | ||
Redistribution and use in source and binary forms, with or without | ||
modification, are permitted provided that the following conditions are | ||
met: | ||
Redistributions of source code must retain the above copyright notice, | ||
this list of conditions and the following disclaimer. Redistributions | ||
in binary form must reproduce the above copyright notice, this list of | ||
conditions and the following disclaimer in the documentation and/or | ||
other materials provided with the distribution. Neither the name of | ||
the Intel Corporation nor the names of its contributors may be used to | ||
endorse or promote products derived from this software without | ||
specific prior written permission. | ||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | ||
``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | ||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | ||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE INTEL OR | ||
ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | ||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | ||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | ||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | ||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | ||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
END_LEGAL */ | ||
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#if !defined(_EMX_CALL_STACK_H_) | ||
#define _EMX_CALL_STACK_H_ | ||
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#include "pin.H" | ||
#include <list> | ||
#include <map> | ||
#include <set> | ||
#include <string> | ||
#include <vector> | ||
extern "C" { | ||
#include "xed-interface.h" | ||
} | ||
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namespace CALLSTACK { | ||
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// struct that holds the instruction pointer address and the corresponding name | ||
// of the image | ||
typedef struct { | ||
std::string name; | ||
ADDRINT ipaddr; | ||
} ipobj_t; | ||
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typedef std::vector<ipobj_t> IPVEC; | ||
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class CallEntry { | ||
private: | ||
ADDRINT _current_sp; | ||
ADDRINT _target; | ||
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public: | ||
CallEntry() : _current_sp(0), _target(0) {} | ||
CallEntry(ADDRINT current_sp, ADDRINT target) | ||
: _current_sp(current_sp), _target(target) {} | ||
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bool operator==(const CallEntry &a) const { | ||
return (_current_sp == a._current_sp); | ||
} | ||
ADDRINT sp() const { return _current_sp; } | ||
ADDRINT target() const { return _target; } | ||
}; | ||
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class CallStack { | ||
public: | ||
// print the call stack, emit only 'depth' entries | ||
void emit_stack(UINT32 depth, std::vector<std::string> &out, IPVEC &ipvec); | ||
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// return the depth of the call stack | ||
UINT32 depth(); | ||
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// add the current_sp and the target to the top of the call stack | ||
void push_head(ADDRINT current_sp, ADDRINT target); | ||
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// return the ip target of the latest call | ||
ADDRINT top_target(); | ||
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// return the ip target of call per depth | ||
ADDRINT depth_target(UINT32 depth); | ||
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// capture the info for each ip in the call stack | ||
// see CallStackInfo | ||
void save_all_ips_info(); | ||
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void process_call(ADDRINT current_sp, ADDRINT target); | ||
void process_return(ADDRINT current_sp, ADDRINT ip); | ||
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// print the call stack, emit only 'depth' entries | ||
void get_targets(std::list<ADDRINT> &out); | ||
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private: | ||
typedef std::vector<CallEntry> CallVec; | ||
CallVec _call_vec; | ||
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void create_entry(ADDRINT current_sp, ADDRINT target); | ||
void adjust_stack(ADDRINT current_sp); | ||
}; | ||
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typedef void (*CALL_STACK_HANDLER)(CONTEXT *ctxt, ADDRINT ip, THREADID tid, | ||
VOID *v); | ||
class CallStackHandlerParams { | ||
public: | ||
CallStackHandlerParams(CALL_STACK_HANDLER h, const std::string &func_name, | ||
void *v, ADDRINT func_ip = 0, | ||
BOOL name_handler = TRUE) { | ||
_handler = h; | ||
_function_name = func_name; | ||
_name_handler = name_handler; | ||
_args = v; | ||
_first_ip = 0; | ||
} | ||
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CALL_STACK_HANDLER _handler; | ||
std::string _function_name; | ||
std::string _function_ip; | ||
BOOL _name_handler; | ||
void *_args; | ||
ADDRINT _first_ip; // the first ip of the function, used for recursive | ||
// function call | ||
}; | ||
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// this struct holds the informations need for emitting the call stack | ||
// we hold a map of ip->CallStackInfo so we will no | ||
// generate info for the same ip more than once | ||
typedef struct CallStackInfoStruct { | ||
char *func_name; | ||
char *image_name; | ||
char *file_name; | ||
UINT32 rtn_id; | ||
INT32 line; | ||
INT32 column; | ||
CallStackInfoStruct() | ||
: func_name(0), image_name(0), file_name(0), rtn_id(0), line(0), | ||
column(0) {} | ||
} CallStackInfo; | ||
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// a singleton class | ||
class CallStackManager { | ||
public: | ||
// return a pointer to an instance of the class | ||
static CallStackManager *get_instance(); | ||
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// return a copied CallStack of thread tid | ||
CallStack get_stack(THREADID tid); | ||
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// activate the CallStackManager | ||
void activate(); | ||
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// fill in info with the information about the ip, see CallStackInfo | ||
// if the the info does not exists we generated it first | ||
void get_ip_info(ADDRINT ip, CallStackInfo &info); | ||
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// register a callback the will be called when entering to function: | ||
// func_name | ||
void on_function_enter(CALL_STACK_HANDLER handler, | ||
const std::string &func_name, void *v, | ||
BOOL use_ctxt); | ||
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// register a callback the will be called when returning from function: | ||
// func_name | ||
void on_function_exit(CALL_STACK_HANDLER handler, | ||
const std::string &func_name, void *v, BOOL use_ctxt); | ||
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// Register a callback that will be called when entering function: | ||
// function_ip The parameters are: function handler | ||
// function ip address | ||
// parameter to the function | ||
// flag if the function uses PIN context | ||
void on_function_ip_enter(CALL_STACK_HANDLER handler, ADDRINT func_ip, | ||
void *v, BOOL use_ctxt); | ||
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// Register a callback that will be called when exiting function: | ||
// function_ip The parameters are: function handler | ||
// function ip address | ||
// parameter to the function | ||
// flag if the function uses PIN context | ||
void on_function_ip_exit(CALL_STACK_HANDLER handler, ADDRINT func_ip, | ||
void *v, BOOL use_ctxt); | ||
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//// internal use //// | ||
void on_call(THREADID tid, CONTEXT *ctxt, ADDRINT ip); | ||
void on_ret_fire(THREADID tid, CONTEXT *ctxt, ADDRINT ip); | ||
BOOL on_ret_should_fire(THREADID tid); | ||
BOOL NeedContext(); | ||
BOOL TargetInteresting(ADDRINT ip); | ||
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private: | ||
CallStackManager() | ||
: _activated(false), _use_ctxt(false), | ||
_depth_func_handlers_tid_vec(PIN_MAX_THREADS) { | ||
PIN_InitLock(&_lock); | ||
} | ||
static void thread_begin(THREADID tid, CONTEXT *ctxt, INT32 flags, void *v); | ||
void add_stack(THREADID tid, CallStack *call_stack); | ||
static void Img(IMG img, void *v); | ||
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static CallStackManager *_instance; | ||
bool _activated; | ||
// a map to threadid -> CallStack* | ||
typedef std::map<THREADID, CallStack *> CallStackMap; | ||
CallStackMap _call_stack_map; | ||
PIN_LOCK _map_lock; | ||
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// map of ip to its info(file, func, line, ...) | ||
// used to prevent collecting info about the same ip multiple times | ||
typedef std::map<ADDRINT, CallStackInfo> CallStackInfoMap; | ||
CallStackInfoMap _call_stack_info; | ||
PIN_LOCK _lock; | ||
BOOL _use_ctxt; | ||
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std::vector<CallStackHandlerParams> _enter_func_handlers; | ||
std::vector<CallStackHandlerParams> _exit_func_handlers; | ||
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// map of ip to a vector of handlers | ||
typedef std::vector<CallStackHandlerParams *> CallStackHandlerVec; | ||
typedef std::map<ADDRINT, CallStackHandlerVec> IpFuncHnadlersMap; | ||
IpFuncHnadlersMap _enter_func_handlers_map; | ||
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// map of ip to a vector of handlers | ||
IpFuncHnadlersMap _exit_func_handlers_map; | ||
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// map of stack depth to a vector of handlers | ||
typedef std::map<UINT32, CallStackHandlerVec> DepthFuncHandlersMap; | ||
typedef std::vector<DepthFuncHandlersMap> DepthFuncHandlersTidVec; | ||
// a vector with entry per thread | ||
DepthFuncHandlersTidVec _depth_func_handlers_tid_vec; | ||
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// holds the ips that we have marked for exit, needed for recursive calls | ||
std::set<ADDRINT> _marked_ip_for_exit; | ||
}; | ||
} // namespace CALLSTACK | ||
#endif |
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